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With all targets defining CPU_RESOLVING_TYPE, refactor cpu_parse_cpu_model(type, cpu_model) to parse_cpu_model(cpu_model) so that callers won't have to know internal resolving cpu type. Place it in exec.c so it could be called from both target independed vl.c and *-user/main.c. That allows us to stop abusing cpu type from MachineClass::default_cpu_type as resolver class in vl.c which were confusing part of cpu_parse_cpu_model(). Also with new parse_cpu_model(), the last users of cpu_init() in null-machine.c and bsd/linux-user targets could be switched to cpu_create() API and cpu_init() API will be removed by follow up patch. With no longer users left remove MachineState::cpu_model field, new code should use MachineState::cpu_type instead and leave cpu_model parsing to generic code in vl.c. Backports commit 2278b93941d42c30e2950d4b8dff4943d064e7de from qemu |
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msvc | ||
qemu | ||
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tests | ||
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AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.