Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Pavel Dovgalyuk fe353764e9
m68k: fix exception stack frame for 68000
68000 CPUs do not save format in the exception stack frame.
This patch adds feature checking to prevent format saving for 68000.
m68k_ret() already includes this modification, this patch fixes
the exception processing function too.

Backports commit 000761dc0c97d70e7314db3e8f52783880325a22 from qemu
2018-04-16 13:49:56 -04:00
bindings
docs
include cpu: Convert cpu_index into a bitmap 2018-03-21 08:06:07 -04:00
msvc tcg: move tcg backend files into accel/tcg/ 2018-03-13 11:48:15 -04:00
qemu m68k: fix exception stack frame for 68000 2018-04-16 13:49:56 -04:00
samples
tests
.appveyor.yml
.gitignore qapi: Move qapi-schema.json to qapi/, rename generated files 2018-03-09 11:35:11 -05:00
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AUTHORS.TXT
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config.mk
COPYING
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CREDITS.TXT
install-cmocka-linux.sh
list.c
make.sh
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msvc.bat
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README.md
uc.c exec: Drop unnecessary code for unicorn 2018-03-12 10:11:46 -04:00
windows_export.bat

Unicorn Engine

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Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.