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Kernel: Make global scheduler depend on KernelCore
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d4da52bbd9
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0728dfef84
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@ -97,8 +97,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
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}
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struct KernelCore::Impl {
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explicit Impl(Core::System& system)
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: system{system}, global_scheduler{system}, synchronization{system} {}
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explicit Impl(Core::System& system, KernelCore& kernel)
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: system{system}, global_scheduler{kernel}, synchronization{system} {}
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void Initialize(KernelCore& kernel) {
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Shutdown();
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@ -215,7 +215,7 @@ struct KernelCore::Impl {
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Core::System& system;
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};
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KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
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KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system, *this)} {}
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KernelCore::~KernelCore() {
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Shutdown();
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}
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@ -265,6 +265,14 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
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return impl->global_scheduler;
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}
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Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) {
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return impl->cores[id].Scheduler();
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}
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const Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) const {
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return impl->cores[id].Scheduler();
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}
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Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
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return impl->cores[id];
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}
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@ -29,6 +29,7 @@ class HandleTable;
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class PhysicalCore;
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class Process;
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class ResourceLimit;
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class Scheduler;
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class Synchronization;
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class Thread;
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@ -87,6 +88,12 @@ public:
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/// Gets the sole instance of the global scheduler
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const Kernel::GlobalScheduler& GlobalScheduler() const;
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/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
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Kernel::Scheduler& Scheduler(std::size_t id);
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/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
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const Kernel::Scheduler& Scheduler(std::size_t id) const;
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/// Gets the an instance of the respective physical CPU core.
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Kernel::PhysicalCore& PhysicalCore(std::size_t id);
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@ -21,7 +21,7 @@
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namespace Kernel {
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GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
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GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
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GlobalScheduler::~GlobalScheduler() = default;
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@ -35,7 +35,7 @@ void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
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}
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void GlobalScheduler::UnloadThread(std::size_t core) {
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Scheduler& sched = system.Scheduler(core);
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Scheduler& sched = kernel.Scheduler(core);
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sched.UnloadThread();
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}
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@ -50,7 +50,7 @@ void GlobalScheduler::SelectThread(std::size_t core) {
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sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
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std::atomic_thread_fence(std::memory_order_seq_cst);
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};
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Scheduler& sched = system.Scheduler(core);
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Scheduler& sched = kernel.Scheduler(core);
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Thread* current_thread = nullptr;
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// Step 1: Get top thread in schedule queue.
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current_thread = scheduled_queue[core].empty() ? nullptr : scheduled_queue[core].front();
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@ -20,11 +20,12 @@ class System;
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namespace Kernel {
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class KernelCore;
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class Process;
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class GlobalScheduler final {
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public:
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explicit GlobalScheduler(Core::System& system);
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explicit GlobalScheduler(KernelCore& kernel);
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~GlobalScheduler();
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/// Adds a new thread to the scheduler
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@ -160,7 +161,7 @@ private:
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/// Lists all thread ids that aren't deleted/etc.
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std::vector<std::shared_ptr<Thread>> thread_list;
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Core::System& system;
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KernelCore& kernel;
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};
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class Scheduler final {
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