mirror of
https://github.com/yuzu-emu/yuzu-android.git
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renderer_vulkan: Accelerate ASTC decoding
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
This commit is contained in:
parent
f6566338eb
commit
20eb368e14
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@ -16,7 +16,7 @@
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#define BINDING_7_TO_8_BUFFER 4
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#define BINDING_8_TO_8_BUFFER 5
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#define BINDING_BYTE_TO_16_BUFFER 6
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#define BINDING_OUTPUT_IMAGE 3
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#define BINDING_OUTPUT_IMAGE 7
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#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
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@ -85,7 +85,26 @@ layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
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layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 {
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uint astc_data[];
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};
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layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly image2D dest_image;
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// ASTC Encodings data
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layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
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EncodingData encoding_values[];
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};
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// ASTC Precompiled tables
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layout(binding = BINDING_6_TO_8_BUFFER, std430) readonly buffer REPLICATE_6_BIT_TO_8 {
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uint REPLICATE_6_BIT_TO_8_TABLE[];
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};
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layout(binding = BINDING_7_TO_8_BUFFER, std430) readonly buffer REPLICATE_7_BIT_TO_8 {
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uint REPLICATE_7_BIT_TO_8_TABLE[];
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};
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layout(binding = BINDING_8_TO_8_BUFFER, std430) readonly buffer REPLICATE_8_BIT_TO_8 {
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uint REPLICATE_8_BIT_TO_8_TABLE[];
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};
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layout(binding = BINDING_BYTE_TO_16_BUFFER, std430) readonly buffer REPLICATE_BYTE_TO_16 {
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uint REPLICATE_BYTE_TO_16_TABLE[];
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};
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layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2D dest_image;
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const uint GOB_SIZE_X = 64;
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const uint GOB_SIZE_Y = 8;
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@ -109,23 +128,6 @@ uint ReadTexel(uint offset) {
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return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
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}
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// ASTC Encodings data
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layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
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EncodingData encoding_values[256];
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};
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// ASTC Precompiled tables
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layout(binding = BINDING_6_TO_8_BUFFER, std430) readonly buffer REPLICATE_6_BIT_TO_8 {
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uint REPLICATE_6_BIT_TO_8_TABLE[];
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};
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layout(binding = BINDING_7_TO_8_BUFFER, std430) readonly buffer REPLICATE_7_BIT_TO_8 {
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uint REPLICATE_7_BIT_TO_8_TABLE[];
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};
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layout(binding = BINDING_8_TO_8_BUFFER, std430) readonly buffer REPLICATE_8_BIT_TO_8 {
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uint REPLICATE_8_BIT_TO_8_TABLE[];
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};
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layout(binding = BINDING_BYTE_TO_16_BUFFER, std430) readonly buffer REPLICATE_BYTE_TO_16 {
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uint REPLICATE_BYTE_TO_16_TABLE[];
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};
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const int BLOCK_SIZE_IN_BYTES = 16;
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@ -1275,8 +1277,7 @@ void main() {
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offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
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offset += swizzle;
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const ivec3 invocation_destination = ivec3(gl_GlobalInvocationID + destination);
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const ivec3 coord = ivec3(invocation_destination * uvec3(block_dims, 1.0));
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const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1.0));
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uint block_index =
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layer * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x;
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current_index = 0;
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@ -166,7 +166,7 @@ struct FormatTuple {
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{VK_FORMAT_R16G16_SINT, Attachable | Storage}, // R16G16_SINT
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{VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // R16G16_SNORM
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{VK_FORMAT_UNDEFINED}, // R32G32B32_FLOAT
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{VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // A8B8G8R8_SRGB
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{VK_FORMAT_A8B8G8R8_SRGB_PACK32, Attachable}, // A8B8G8R8_SRGB
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{VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // R8G8_UNORM
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{VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // R8G8_SNORM
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{VK_FORMAT_R8G8_SINT, Attachable | Storage}, // R8G8_SINT
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@ -11,18 +11,38 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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#include "video_core/host_shaders/astc_decoder_comp_spv.h"
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#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
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#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_texture_cache.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/texture_cache/accelerated_swizzle.h"
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#include "video_core/texture_cache/types.h"
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#include "video_core/textures/astc.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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using Tegra::Texture::SWIZZLE_TABLE;
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using Tegra::Texture::ASTC::EncodingsValues;
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namespace {
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constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 0;
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constexpr u32 ASTC_BINDING_INPUT_BUFFER = 1;
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constexpr u32 ASTC_BINDING_ENC_BUFFER = 2;
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constexpr u32 ASTC_BINDING_6_TO_8_BUFFER = 3;
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constexpr u32 ASTC_BINDING_7_TO_8_BUFFER = 4;
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constexpr u32 ASTC_BINDING_8_TO_8_BUFFER = 5;
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constexpr u32 ASTC_BINDING_BYTE_TO_16_BUFFER = 6;
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constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 7;
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VkPushConstantRange BuildComputePushConstantRange(std::size_t size) {
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return {
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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@ -50,6 +70,67 @@ std::array<VkDescriptorSetLayoutBinding, 2> BuildInputOutputDescriptorSetBinding
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}};
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}
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std::array<VkDescriptorSetLayoutBinding, 8> BuildASTCDescriptorSetBindings() {
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return {{
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{
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.binding = ASTC_BINDING_SWIZZLE_BUFFER, // Swizzle buffer
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_INPUT_BUFFER, // ASTC Img data buffer
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_ENC_BUFFER, // Encodings buffer
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_6_TO_8_BUFFER, // BINDING_6_TO_8_BUFFER
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_7_TO_8_BUFFER, // BINDING_7_TO_8_BUFFER
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_8_TO_8_BUFFER, // BINDING_8_TO_8_BUFFER
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_BYTE_TO_16_BUFFER, // BINDING_BYTE_TO_16_BUFFER
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = ASTC_BINDING_OUTPUT_IMAGE, // Output image
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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}};
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}
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VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
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return {
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.dstBinding = 0,
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};
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}
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std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateTemplateEntry() {
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return {{
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{
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.dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 0 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_INPUT_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 1 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_ENC_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 2 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_6_TO_8_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 3 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_7_TO_8_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 4 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_8_TO_8_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 5 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_BYTE_TO_16_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = 6 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.offset = 7 * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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}};
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}
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struct AstcPushConstants {
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std::array<u32, 2> num_image_blocks;
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std::array<u32, 2> blocks_dims;
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u32 layer;
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VideoCommon::Accelerated::BlockLinearSwizzle2DParams params;
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};
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struct AstcBufferData {
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decltype(SWIZZLE_TABLE) swizzle_table_buffer = SWIZZLE_TABLE;
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decltype(EncodingsValues) encoding_values = EncodingsValues;
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decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE;
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decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE;
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decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
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decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
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} constexpr ASTC_BUFFER_DATA;
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} // Anonymous namespace
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VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
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return {staging.buffer, staging.offset};
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}
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using namespace Tegra::Texture::ASTC;
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ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
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VKDescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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VKUpdateDescriptorQueue& update_descriptor_queue_,
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MemoryAllocator& memory_allocator_)
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: VKComputePass(device_, descriptor_pool_, BuildASTCDescriptorSetBindings(),
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BuildASTCPassDescriptorUpdateTemplateEntry(),
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BuildComputePushConstantRange(sizeof(AstcPushConstants)),
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ASTC_DECODER_COMP_SPV),
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device{device_}, scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
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update_descriptor_queue{update_descriptor_queue_}, memory_allocator{memory_allocator_} {}
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ASTCDecoderPass::~ASTCDecoderPass() = default;
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void ASTCDecoderPass::MakeDataBuffer() {
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data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = sizeof(ASTC_BUFFER_DATA),
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
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const auto staging_ref =
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staging_buffer_pool.Request(sizeof(ASTC_BUFFER_DATA), MemoryUsage::Upload);
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std::memcpy(staging_ref.mapped_span.data(), &ASTC_BUFFER_DATA, sizeof(ASTC_BUFFER_DATA));
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scheduler.Record([src = staging_ref.buffer, dst = *data_buffer](vk::CommandBuffer cmdbuf) {
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cmdbuf.CopyBuffer(src, dst,
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VkBufferCopy{
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.srcOffset = 0,
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.dstOffset = 0,
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.size = sizeof(ASTC_BUFFER_DATA),
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});
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cmdbuf.PipelineBarrier(
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
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VkMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
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},
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{}, {});
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});
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}
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void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles) {
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using namespace VideoCommon::Accelerated;
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const VideoCommon::Extent2D tile_size{
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.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),
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.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
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};
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scheduler.RequestOutsideRenderPassOperationContext();
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if (!data_buffer) {
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MakeDataBuffer();
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}
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const std::array<u32, 2> block_dims{tile_size.width, tile_size.height};
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for (s32 layer = 0; layer < image.info.resources.layers; layer++) {
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for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
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const size_t input_offset = swizzle.buffer_offset + map.offset;
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const auto num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
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const auto num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
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const std::array num_image_blocks{swizzle.num_tiles.width, swizzle.num_tiles.height};
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const u32 layer_image_size =
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image.guest_size_bytes - static_cast<u32>(swizzle.buffer_offset);
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update_descriptor_queue.Acquire();
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update_descriptor_queue.AddBuffer(*data_buffer,
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offsetof(AstcBufferData, swizzle_table_buffer),
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sizeof(AstcBufferData::swizzle_table_buffer));
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update_descriptor_queue.AddBuffer(map.buffer, input_offset, image.guest_size_bytes);
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update_descriptor_queue.AddBuffer(*data_buffer,
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offsetof(AstcBufferData, encoding_values),
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sizeof(AstcBufferData::encoding_values));
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update_descriptor_queue.AddBuffer(*data_buffer,
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offsetof(AstcBufferData, replicate_6_to_8),
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sizeof(AstcBufferData::replicate_6_to_8));
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update_descriptor_queue.AddBuffer(*data_buffer,
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offsetof(AstcBufferData, replicate_7_to_8),
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sizeof(AstcBufferData::replicate_7_to_8));
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update_descriptor_queue.AddBuffer(*data_buffer,
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offsetof(AstcBufferData, replicate_8_to_8),
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sizeof(AstcBufferData::replicate_8_to_8));
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update_descriptor_queue.AddBuffer(*data_buffer,
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offsetof(AstcBufferData, replicate_byte_to_16),
|
||||
sizeof(AstcBufferData::replicate_byte_to_16));
|
||||
update_descriptor_queue.AddImage(image.StorageImageView());
|
||||
|
||||
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
|
||||
// To unswizzle the ASTC data
|
||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = map.buffer,
|
||||
num_dispatches_x, num_dispatches_y, layer_image_size,
|
||||
num_image_blocks, block_dims, layer, params, set,
|
||||
image = image.Handle(), input_offset,
|
||||
aspect_mask = image.AspectMask()](vk::CommandBuffer cmdbuf) {
|
||||
const AstcPushConstants uniforms{num_image_blocks, block_dims, layer, params};
|
||||
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
|
||||
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, image_barrier);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -11,14 +11,21 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
struct SwizzleParameters;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class StagingBufferPool;
|
||||
class VKScheduler;
|
||||
class VKUpdateDescriptorQueue;
|
||||
class Image;
|
||||
struct StagingBufferRef;
|
||||
|
||||
class VKComputePass {
|
||||
public:
|
||||
|
@ -77,4 +84,29 @@ private:
|
|||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||
};
|
||||
|
||||
class ASTCDecoderPass final : public VKComputePass {
|
||||
public:
|
||||
explicit ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_,
|
||||
MemoryAllocator& memory_allocator_);
|
||||
~ASTCDecoderPass();
|
||||
|
||||
void Assemble(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
void MakeDataBuffer();
|
||||
|
||||
const Device& device;
|
||||
VKScheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||
MemoryAllocator& memory_allocator;
|
||||
|
||||
vk::Buffer data_buffer;
|
||||
MemoryCommit data_buffer_commit;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -241,7 +241,10 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
|||
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
|
||||
update_descriptor_queue(device, scheduler),
|
||||
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
||||
texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
|
||||
astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
|
||||
memory_allocator),
|
||||
texture_cache_runtime{device, scheduler, memory_allocator,
|
||||
staging_pool, blit_image, astc_decoder_pass},
|
||||
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
||||
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
|
||||
update_descriptor_queue, descriptor_pool),
|
||||
|
|
|
@ -173,6 +173,7 @@ private:
|
|||
VKDescriptorPool descriptor_pool;
|
||||
VKUpdateDescriptorQueue update_descriptor_queue;
|
||||
BlitImageHelper blit_image;
|
||||
ASTCDecoderPass astc_decoder_pass;
|
||||
|
||||
GraphicsPipelineCacheKey graphics_key;
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/renderer_vulkan/blit_image.h"
|
||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
|
@ -807,7 +808,7 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
|||
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
|
||||
}
|
||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
if (image) {
|
||||
|
@ -816,6 +817,34 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
|||
buffer.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||
}
|
||||
}
|
||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
||||
};
|
||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
||||
storage_image_view = runtime.device.GetLogical().CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &storage_image_view_usage_create_info,
|
||||
.flags = 0,
|
||||
.image = *image,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
||||
.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
||||
.components{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
|
@ -918,7 +947,6 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
|||
}
|
||||
}
|
||||
const auto format_info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
|
||||
const VkFormat vk_format = format_info.format;
|
||||
const VkImageViewUsageCreateInfo image_view_usage{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
@ -930,7 +958,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
|||
.flags = 0,
|
||||
.image = image.Handle(),
|
||||
.viewType = VkImageViewType{},
|
||||
.format = vk_format,
|
||||
.format = format_info.format,
|
||||
.components{
|
||||
.r = ComponentSwizzle(swizzle[0]),
|
||||
.g = ComponentSwizzle(swizzle[1]),
|
||||
|
@ -982,7 +1010,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
|||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.buffer = image.Buffer(),
|
||||
.format = vk_format,
|
||||
.format = format_info.format,
|
||||
.offset = 0, // TODO: Redesign buffer cache to support this
|
||||
.range = image.guest_size_bytes,
|
||||
});
|
||||
|
@ -1167,4 +1195,13 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
|
|||
}
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::AccelerateImageUpload(
|
||||
Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
if (IsPixelFormatASTC(image.info.format)) {
|
||||
return astc_decoder_pass.Assemble(image, map, swizzles);
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -20,6 +20,7 @@ using VideoCommon::Offset2D;
|
|||
using VideoCommon::RenderTargets;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
||||
class ASTCDecoderPass;
|
||||
class BlitImageHelper;
|
||||
class Device;
|
||||
class Image;
|
||||
|
@ -60,6 +61,7 @@ struct TextureCacheRuntime {
|
|||
MemoryAllocator& memory_allocator;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
BlitImageHelper& blit_image_helper;
|
||||
ASTCDecoderPass& astc_decoder_pass;
|
||||
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache{};
|
||||
|
||||
void Finish();
|
||||
|
@ -83,9 +85,7 @@ struct TextureCacheRuntime {
|
|||
}
|
||||
|
||||
void AccelerateImageUpload(Image&, const StagingBufferRef&,
|
||||
std::span<const VideoCommon::SwizzleParameters>) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
std::span<const VideoCommon::SwizzleParameters>);
|
||||
|
||||
void InsertUploadMemoryBarrier() {}
|
||||
|
||||
|
@ -125,11 +125,17 @@ public:
|
|||
return aspect_mask;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageView StorageImageView() const noexcept {
|
||||
return *storage_image_view;
|
||||
}
|
||||
|
||||
private:
|
||||
VKScheduler* scheduler;
|
||||
vk::Image image;
|
||||
vk::Buffer buffer;
|
||||
MemoryCommit commit;
|
||||
vk::ImageView image_view;
|
||||
vk::ImageView storage_image_view;
|
||||
VkImageAspectFlags aspect_mask = 0;
|
||||
bool initialized = false;
|
||||
};
|
||||
|
|
|
@ -13,8 +13,8 @@
|
|||
namespace VideoCommon::Accelerated {
|
||||
|
||||
struct BlockLinearSwizzle2DParams {
|
||||
std::array<u32, 3> origin;
|
||||
std::array<s32, 3> destination;
|
||||
alignas(16) std::array<u32, 3> origin;
|
||||
alignas(16) std::array<s32, 3> destination;
|
||||
u32 bytes_per_block_log2;
|
||||
u32 layer_stride;
|
||||
u32 block_size;
|
||||
|
|
|
@ -17,26 +17,7 @@
|
|||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra::Texture {
|
||||
|
||||
namespace {
|
||||
/**
|
||||
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
|
||||
* Calculates the offset of an (x, y) position within a swizzled texture.
|
||||
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
|
||||
*/
|
||||
constexpr SwizzleTable MakeSwizzleTableConst() {
|
||||
SwizzleTable table{};
|
||||
for (u32 y = 0; y < table.size(); ++y) {
|
||||
for (u32 x = 0; x < table[0].size(); ++x) {
|
||||
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
|
||||
(y % 2) * 16 + (x % 16);
|
||||
}
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTableConst();
|
||||
|
||||
template <bool TO_LINEAR>
|
||||
void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
|
||||
u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
|
||||
|
@ -91,10 +72,6 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
SwizzleTable MakeSwizzleTable() {
|
||||
return SWIZZLE_TABLE;
|
||||
}
|
||||
|
||||
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
||||
u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
|
||||
u32 stride_alignment) {
|
||||
|
|
|
@ -23,8 +23,22 @@ constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_
|
|||
|
||||
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
|
||||
|
||||
/// Returns a z-order swizzle table
|
||||
SwizzleTable MakeSwizzleTable();
|
||||
/**
|
||||
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
|
||||
* Calculates the offset of an (x, y) position within a swizzled texture.
|
||||
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
|
||||
*/
|
||||
constexpr SwizzleTable MakeSwizzleTable() {
|
||||
SwizzleTable table{};
|
||||
for (u32 y = 0; y < table.size(); ++y) {
|
||||
for (u32 x = 0; x < table[0].size(); ++x) {
|
||||
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
|
||||
(y % 2) * 16 + (x % 16);
|
||||
}
|
||||
}
|
||||
return table;
|
||||
}
|
||||
constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTable();
|
||||
|
||||
/// Unswizzles a block linear texture into linear memory.
|
||||
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
||||
|
|
Loading…
Reference in a new issue