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https://github.com/yuzu-emu/yuzu-android.git
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renderer_vulkan/wrapper: Add command buffer handle
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5c90d060d8
commit
27dd542c60
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@ -789,4 +789,196 @@ private:
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const InstanceDispatch* dld = nullptr;
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const InstanceDispatch* dld = nullptr;
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};
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};
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class CommandBuffer {
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public:
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CommandBuffer() noexcept = default;
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explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
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: handle{handle}, dld{&dld} {}
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const VkCommandBuffer* address() const noexcept {
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return &handle;
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}
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void Begin(const VkCommandBufferBeginInfo& begin_info) const {
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Check(dld->vkBeginCommandBuffer(handle, &begin_info));
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}
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void End() const {
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Check(dld->vkEndCommandBuffer(handle));
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}
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void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
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VkSubpassContents contents) const noexcept {
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dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
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}
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void EndRenderPass() const noexcept {
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dld->vkCmdEndRenderPass(handle);
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}
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void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
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dld->vkCmdBeginQuery(handle, query_pool, query, flags);
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}
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void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
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dld->vkCmdEndQuery(handle, query_pool, query);
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}
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void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
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Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
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dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
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dynamic_offsets.size(), dynamic_offsets.data());
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}
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void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
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dld->vkCmdBindPipeline(handle, bind_point, pipeline);
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}
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void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const
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noexcept {
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dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
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}
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void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
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const VkDeviceSize* offsets) const noexcept {
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dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
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}
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void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
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BindVertexBuffers(binding, 1, &buffer, &offset);
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}
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void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const
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noexcept {
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dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
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}
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void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
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u32 first_instance) const noexcept {
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dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
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first_instance);
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}
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void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const
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noexcept {
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dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
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rects.data());
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}
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void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
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VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const
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noexcept {
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dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
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regions.data(), filter);
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}
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void Dispatch(u32 x, u32 y, u32 z) const noexcept {
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dld->vkCmdDispatch(handle, x, y, z);
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}
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void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
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VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
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Span<VkBufferMemoryBarrier> buffer_barriers,
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Span<VkImageMemoryBarrier> image_barriers) const noexcept {
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dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
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memory_barriers.size(), memory_barriers.data(),
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buffer_barriers.size(), buffer_barriers.data(),
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image_barriers.size(), image_barriers.data());
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}
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void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
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Span<VkBufferImageCopy> regions) const noexcept {
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dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
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regions.data());
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}
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void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const
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noexcept {
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dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
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}
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void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
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VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
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dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
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regions.data());
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}
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void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
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Span<VkBufferImageCopy> regions) const noexcept {
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dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
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regions.data());
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}
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void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const
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noexcept {
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dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
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}
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void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
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const void* values) const noexcept {
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dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
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}
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void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
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dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
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}
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void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
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dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
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}
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void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
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dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
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}
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void SetBlendConstants(const float blend_constants[4]) const noexcept {
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dld->vkCmdSetBlendConstants(handle, blend_constants);
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}
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void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
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dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
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}
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void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
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dld->vkCmdSetStencilReference(handle, face_mask, reference);
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}
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void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
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dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
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}
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void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
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dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
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}
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void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
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dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
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}
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void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
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const VkDeviceSize* offsets,
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const VkDeviceSize* sizes) const noexcept {
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dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
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}
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void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
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const VkBuffer* counter_buffers,
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const VkDeviceSize* counter_buffer_offsets) const noexcept {
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dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
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counter_buffers, counter_buffer_offsets);
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}
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void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
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const VkBuffer* counter_buffers,
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const VkDeviceSize* counter_buffer_offsets) const noexcept {
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dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
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counter_buffers, counter_buffer_offsets);
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}
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private:
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VkCommandBuffer handle;
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const DeviceDispatch* dld;
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};
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} // namespace Vulkan::vk
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} // namespace Vulkan::vk
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