mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-27 08:55:29 +00:00
Shader Debugger: Remove useless signal
This commit is contained in:
parent
f77dfb3966
commit
2c98275b51
|
@ -361,9 +361,6 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
|
|||
|
||||
cycle_index = new QSpinBox;
|
||||
|
||||
connect(this, SIGNAL(SelectCommand(const QModelIndex&, QItemSelectionModel::SelectionFlags)),
|
||||
binary_list->selectionModel(), SLOT(select(const QModelIndex&, QItemSelectionModel::SelectionFlags)));
|
||||
|
||||
connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader()));
|
||||
|
||||
connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int)));
|
||||
|
@ -550,7 +547,7 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
|
|||
instruction_description->setText(text);
|
||||
|
||||
// Scroll to current instruction
|
||||
const QModelIndex& instr_index = model->index(record.instruction_offset, 0);
|
||||
emit SelectCommand(instr_index, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
|
||||
QModelIndex instr_index = model->index(record.instruction_offset, 0);
|
||||
binary_list->selectionModel()->select(instr_index, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
|
||||
binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible);
|
||||
}
|
||||
|
|
|
@ -60,11 +60,6 @@ private slots:
|
|||
*/
|
||||
void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr);
|
||||
|
||||
|
||||
signals:
|
||||
// Call this to change the current command selection in the disassembly view
|
||||
void SelectCommand(const QModelIndex&, QItemSelectionModel::SelectionFlags);
|
||||
|
||||
private:
|
||||
QLabel* instruction_description;
|
||||
QTreeView* binary_list;
|
||||
|
|
Loading…
Reference in a new issue