mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-26 22:35:31 +00:00
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
We should definitely audit our shader generator for more errors like this.
This commit is contained in:
parent
24a759de4a
commit
2e95ba2e9c
|
@ -282,6 +282,10 @@ union Instruction {
|
|||
}
|
||||
} alu;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> is_signed;
|
||||
} shift;
|
||||
|
|
|
@ -741,6 +741,30 @@ private:
|
|||
return op->second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Transforms the input string GLSL operand into one that applies the abs() function and negates
|
||||
* the output if necessary. When both abs and neg are true, the negation will be applied after
|
||||
* taking the absolute value.
|
||||
* @param operand The input operand to take the abs() of, negate, or both.
|
||||
* @param abs Whether to apply the abs() function to the input operand.
|
||||
* @param neg Whether to negate the input operand.
|
||||
* @returns String corresponding to the operand after being transformed by the abs() and
|
||||
* negation operations.
|
||||
*/
|
||||
static std::string GetOperandAbsNeg(const std::string& operand, bool abs, bool neg) {
|
||||
std::string result = operand;
|
||||
|
||||
if (abs) {
|
||||
result = "abs(" + result + ')';
|
||||
}
|
||||
|
||||
if (neg) {
|
||||
result = "-(" + result + ')';
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns whether the instruction at the specified offset is a 'sched' instruction.
|
||||
* Sched instructions always appear before a sequence of 3 instructions.
|
||||
|
@ -857,13 +881,6 @@ private:
|
|||
switch (opcode->GetType()) {
|
||||
case OpCode::Type::Arithmetic: {
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
if (instr.alu.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
|
||||
if (instr.alu.negate_a) {
|
||||
op_a = "-(" + op_a + ')';
|
||||
}
|
||||
|
||||
std::string op_b;
|
||||
|
||||
|
@ -878,17 +895,10 @@ private:
|
|||
}
|
||||
}
|
||||
|
||||
if (instr.alu.abs_b) {
|
||||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
if (instr.alu.negate_b) {
|
||||
op_b = "-(" + op_b + ')';
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::MOV_C:
|
||||
case OpCode::Id::MOV_R: {
|
||||
// MOV does not have neither 'abs' nor 'neg' bits.
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
|
@ -896,6 +906,8 @@ private:
|
|||
case OpCode::Id::FMUL_C:
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
|
||||
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
|
||||
instr.alu.saturate_d);
|
||||
break;
|
||||
|
@ -903,11 +915,14 @@ private:
|
|||
case OpCode::Id::FADD_C:
|
||||
case OpCode::Id::FADD_R:
|
||||
case OpCode::Id::FADD_IMM: {
|
||||
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
|
||||
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
|
||||
instr.alu.saturate_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::MUFU: {
|
||||
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
|
||||
switch (instr.sub_op) {
|
||||
case SubOp::Cos:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
|
||||
|
@ -947,6 +962,9 @@ private:
|
|||
case OpCode::Id::FMNMX_C:
|
||||
case OpCode::Id::FMNMX_R:
|
||||
case OpCode::Id::FMNMX_IMM: {
|
||||
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
|
||||
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
||||
|
||||
std::string condition =
|
||||
GetPredicateCondition(instr.alu.fmnmx.pred, instr.alu.fmnmx.negate_pred != 0);
|
||||
std::string parameters = op_a + ',' + op_b;
|
||||
|
@ -960,7 +978,7 @@ private:
|
|||
case OpCode::Id::RRO_R:
|
||||
case OpCode::Id::RRO_IMM: {
|
||||
// Currently RRO is only implemented as a register move.
|
||||
// Usage of `abs_b` and `negate_b` here should also be correct.
|
||||
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||
LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue