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https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-27 03:15:56 +00:00
Service::CFG: add SetConfigInfoBlk4
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f00e8d4b2b
commit
324c8d21a4
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@ -223,6 +223,22 @@ void GetConfigInfoBlk8(Service::Interface* self) {
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Memory::WriteBlock(data_pointer, data.data(), data.size());
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Memory::WriteBlock(data_pointer, data.data(), data.size());
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}
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}
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void SetConfigInfoBlk4(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 block_id = cmd_buff[1];
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u32 size = cmd_buff[2];
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VAddr data_pointer = cmd_buff[4];
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if (!Memory::IsValidVirtualAddress(data_pointer)) {
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cmd_buff[1] = -1; // TODO(Subv): Find the right error code
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return;
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}
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std::vector<u8> data(size);
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Memory::ReadBlock(data_pointer, data.data(), data.size());
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cmd_buff[1] = Service::CFG::SetConfigInfoBlock(block_id, size, 0x4, data.data()).raw;
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}
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void UpdateConfigNANDSavegame(Service::Interface* self) {
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void UpdateConfigNANDSavegame(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
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cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
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@ -233,13 +249,13 @@ void FormatConfig(Service::Interface* self) {
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cmd_buff[1] = Service::CFG::FormatConfig().raw;
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cmd_buff[1] = Service::CFG::FormatConfig().raw;
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}
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}
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ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
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static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) {
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// Read the header
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// Read the header
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SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
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SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
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auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
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auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
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[&](const SaveConfigBlockEntry& entry) {
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[&](const SaveConfigBlockEntry& entry) {
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return entry.block_id == block_id && (entry.flags & flag);
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return entry.block_id == block_id;
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});
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});
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if (itr == std::end(config->block_entries)) {
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if (itr == std::end(config->block_entries)) {
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@ -247,17 +263,38 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
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return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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}
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}
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if ((itr->flags & flag) == 0) {
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LOG_ERROR(Service_CFG, "Invalid flag %u for config block 0x%X with size %u", flag, block_id, size);
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return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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}
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if (itr->size != size) {
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if (itr->size != size) {
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LOG_ERROR(Service_CFG, "Invalid size %u for config block 0x%X with flags %u", size, block_id, flag);
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LOG_ERROR(Service_CFG, "Invalid size %u for config block 0x%X with flags %u", size, block_id, flag);
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return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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}
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}
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void* pointer;
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// The data is located in the block header itself if the size is less than 4 bytes
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// The data is located in the block header itself if the size is less than 4 bytes
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if (itr->size <= 4)
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if (itr->size <= 4)
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memcpy(output, &itr->offset_or_data, itr->size);
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pointer = &itr->offset_or_data;
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else
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else
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memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size);
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pointer = &cfg_config_file_buffer[itr->offset_or_data];
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return MakeResult<void*>(pointer);
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}
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ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
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void* pointer;
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CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
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memcpy(output, pointer, size);
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return RESULT_SUCCESS;
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}
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ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) {
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void* pointer;
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CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
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memcpy(pointer, input, size);
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -184,6 +184,22 @@ void GetConfigInfoBlk2(Service::Interface* self);
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*/
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*/
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void GetConfigInfoBlk8(Service::Interface* self);
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void GetConfigInfoBlk8(Service::Interface* self);
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/**
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* CFG::SetConfigInfoBlk4 service function
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* Inputs:
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* 0 : 0x04020082 / 0x08020082
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* 1 : Block ID
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* 2 : Size
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* 3 : Descriptor for the output buffer
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* 4 : Output buffer pointer
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* Note:
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* The parameters order is different from GetConfigInfoBlk2/8's,
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* where Block ID and Size are switched.
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*/
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void SetConfigInfoBlk4(Service::Interface* self);
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/**
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/**
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* CFG::UpdateConfigNANDSavegame service function
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* CFG::UpdateConfigNANDSavegame service function
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* Inputs:
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* Inputs:
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@ -212,7 +228,19 @@ void FormatConfig(Service::Interface* self);
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* @param output A pointer where we will write the read data
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* @param output A pointer where we will write the read data
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* @returns ResultCode indicating the result of the operation, 0 on success
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* @returns ResultCode indicating the result of the operation, 0 on success
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*/
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*/
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ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
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ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output);
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/**
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* Reads data from input and writes to a block with the specified id and flag
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* in the Config savegame buffer.
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* The input size must match exactly the size of the target block
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* @param block_id The id of the block we want to write
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* @param size The size of the block we want to write
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* @param flag The target block must have this flag set
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* @param input A pointer where we will read data and write to Config savegame buffer
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* @returns ResultCode indicating the result of the operation, 0 on success
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*/
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ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input);
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/**
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/**
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* Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory.
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* Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory.
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@ -22,7 +22,7 @@ const Interface::FunctionInfo FunctionTable[] = {
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{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
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{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
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// cfg:i
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// cfg:i
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{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x04020082, nullptr, "SetConfigInfoBlk4"},
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{0x04020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
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{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
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{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
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{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
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{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
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@ -31,7 +31,7 @@ const Interface::FunctionInfo FunctionTable[] = {
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{0x04080042, nullptr, "SecureInfoGetSerialNo"},
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{0x04080042, nullptr, "SecureInfoGetSerialNo"},
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{0x04090000, nullptr, "UpdateConfigBlk00040003"},
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{0x04090000, nullptr, "UpdateConfigBlk00040003"},
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{0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x08020082, nullptr, "SetConfigInfoBlk4"},
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{0x08020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
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{0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x080400C2, nullptr, "CreateConfigInfoBlk"},
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{0x080400C2, nullptr, "CreateConfigInfoBlk"},
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{0x08050000, nullptr, "DeleteConfigNANDSavefile"},
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{0x08050000, nullptr, "DeleteConfigNANDSavefile"},
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@ -22,7 +22,7 @@ const Interface::FunctionInfo FunctionTable[] = {
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{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
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{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
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// cfg:s
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// cfg:s
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{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
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{0x04020082, nullptr, "SetConfigInfoBlk4"},
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{0x04020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
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{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
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{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
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{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
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{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
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