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https://github.com/yuzu-emu/yuzu-android.git
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@ -35,10 +35,10 @@ bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected) {
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}
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bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected) {
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return _InterlockedCompareExchange128((__int64*)pointer, value[1], value[0], (__int64*)expected.data()) != 0;
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return _InterlockedCompareExchange128((__int64*)pointer, value[1], value[0],
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(__int64*)expected.data()) != 0;
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}
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#else
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bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected) {
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@ -63,8 +63,8 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
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return false;
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}
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ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers,
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bool uses_wall_clock, Arch architecture, std::size_t core_index)
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ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
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Arch architecture, std::size_t core_index)
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: ARM_Interface{system, interrupt_handlers, uses_wall_clock}, core_index{core_index} {
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const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
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CHECKED(uc_open(arch, UC_MODE_ARM, &uc));
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@ -20,8 +20,8 @@ public:
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AArch64, // 64-bit ARM
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};
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explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers,
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bool uses_wall_clock, Arch architecture, std::size_t core_index);
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explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
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Arch architecture, std::size_t core_index);
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~ARM_Unicorn() override;
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void SetPC(u64 pc) override;
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@ -148,8 +148,6 @@ public:
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*/
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ResultStatus Pause();
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/**
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* Step the CPU one instruction
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* @return Result status, indicating whether or not the operation succeeded.
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@ -9,7 +9,6 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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@ -29,7 +29,8 @@ public:
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Handle requesting_thread_handle);
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/// Unlocks a mutex for owner at address
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std::pair<ResultCode, std::shared_ptr<Thread>> Unlock(std::shared_ptr<Thread> owner, VAddr address);
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std::pair<ResultCode, std::shared_ptr<Thread>> Unlock(std::shared_ptr<Thread> owner,
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VAddr address);
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/// Releases the mutex at the specified address.
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ResultCode Release(VAddr address);
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@ -27,8 +27,7 @@ namespace Kernel {
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class PhysicalCore {
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public:
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PhysicalCore(Core::System& system, std::size_t id,
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Kernel::Scheduler& scheduler,
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PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler,
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Core::CPUInterruptHandler& interrupt_handler);
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~PhysicalCore();
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@ -17,9 +17,9 @@
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/memory.h"
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@ -71,7 +71,6 @@ void EmuThread::run() {
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gpu.ReleaseContext();
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step
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@ -62,7 +62,8 @@ public:
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if (!running) {
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running_wait.Set();
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/// Wait until effectively paused
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while (running_guard);
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while (running_guard)
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;
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}
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}
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@ -127,7 +127,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
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return list;
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}
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auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(), thread.GetContext64());
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auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(),
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thread.GetContext64());
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for (auto& entry : backtrace) {
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std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
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@ -534,7 +534,8 @@ void GMainWindow::InitializeWidgets() {
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if (emulation_running) {
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return;
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}
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bool is_async = !Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
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bool is_async =
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!Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
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Settings::values.use_asynchronous_gpu_emulation = is_async;
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async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
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Settings::Apply();
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@ -552,7 +553,8 @@ void GMainWindow::InitializeWidgets() {
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return;
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}
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Settings::values.use_multi_core = !Settings::values.use_multi_core;
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bool is_async = Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
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bool is_async =
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Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
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Settings::values.use_asynchronous_gpu_emulation = is_async;
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async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
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multicore_status_button->setChecked(Settings::values.use_multi_core);
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@ -1958,7 +1960,8 @@ void GMainWindow::OnConfigure() {
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dock_status_button->setChecked(Settings::values.use_docked_mode);
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multicore_status_button->setChecked(Settings::values.use_multi_core);
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Settings::values.use_asynchronous_gpu_emulation = Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
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Settings::values.use_asynchronous_gpu_emulation =
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Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
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async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
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#ifdef HAS_VULKAN
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