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device_memory: Enable direct mapped addresses for nce
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2e02efbdd0
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@ -156,8 +156,14 @@ bool IsFastmemEnabled() {
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return true;
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}
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bool IsNceEnabled(bool is_64bit) {
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return values.cpu_backend.GetValue() == CpuBackend::Nce && is_64bit;
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static bool is_nce_enabled = false;
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void SetNceEnabled(bool is_64bit) {
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is_nce_enabled = values.cpu_backend.GetValue() == CpuBackend::Nce && is_64bit;
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}
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bool IsNceEnabled() {
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return is_nce_enabled;
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}
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bool IsDockedMode() {
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@ -573,7 +573,8 @@ bool IsGPULevelExtreme();
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bool IsGPULevelHigh();
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bool IsFastmemEnabled();
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bool IsNceEnabled(bool is_64bit = true);
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void SetNceEnabled(bool is_64bit);
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bool IsNceEnabled();
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bool IsDockedMode();
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@ -136,7 +136,8 @@ struct System::Impl {
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}
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void Initialize(System& system) {
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device_memory = std::make_unique<Core::DeviceMemory>();
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const bool direct_mapped_address = Settings::IsNceEnabled();
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device_memory = std::make_unique<Core::DeviceMemory>(direct_mapped_address);
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout =
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@ -6,15 +6,20 @@
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namespace Core {
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#ifdef ANDROID
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#ifdef ARCHITECTURE_arm64
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constexpr size_t VirtualReserveSize = 1ULL << 38;
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#else
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constexpr size_t VirtualReserveSize = 1ULL << 39;
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#endif
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DeviceMemory::DeviceMemory()
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DeviceMemory::DeviceMemory(bool direct_mapped_address)
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: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
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VirtualReserveSize} {}
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VirtualReserveSize} {
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if (direct_mapped_address) {
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buffer.EnableDirectMappedAddress();
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}
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}
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DeviceMemory::~DeviceMemory() = default;
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} // namespace Core
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@ -18,7 +18,7 @@ enum : u64 {
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class DeviceMemory {
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public:
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explicit DeviceMemory();
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explicit DeviceMemory(bool direct_mapped_address);
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~DeviceMemory();
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DeviceMemory& operator=(const DeviceMemory&) = delete;
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