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https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-27 08:35:41 +00:00
gpu_thread: Remove Async NVDEC placeholders
This commit removes early placeholders for an implementation of async nvdec. With recent changes to the source code, the placeholders are no longer accurate, and can cause a nullptr dereference due to the nature of the cdma_pusher lifetime.
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9e9341f4b4
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@ -459,7 +459,7 @@ void GPU::ProcessSemaphoreAcquire() {
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}
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void GPU::Start() {
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gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher, *cdma_pusher);
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gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
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cpu_context = renderer->GetRenderWindow().CreateSharedContext();
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cpu_context->MakeCurrent();
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}
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@ -19,7 +19,7 @@ namespace VideoCommon::GPUThread {
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/// Runs the GPU thread
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static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
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Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
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SynchState& state, Tegra::CDmaPusher& cdma_pusher) {
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SynchState& state) {
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std::string name = "yuzu:GPU";
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MicroProfileOnThreadCreate(name.c_str());
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SCOPE_EXIT({ MicroProfileOnThreadExit(); });
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@ -46,9 +46,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
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if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
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dma_pusher.Push(std::move(submit_list->entries));
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dma_pusher.DispatchCalls();
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} else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
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// NVDEC
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cdma_pusher.ProcessEntries(std::move(command_list->entries));
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} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
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renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
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} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
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@ -83,20 +80,16 @@ ThreadManager::~ThreadManager() {
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void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
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Core::Frontend::GraphicsContext& context,
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Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher) {
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Tegra::DmaPusher& dma_pusher) {
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rasterizer = renderer.ReadRasterizer();
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thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
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std::ref(dma_pusher), std::ref(state), std::ref(cdma_pusher));
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std::ref(dma_pusher), std::ref(state));
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}
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void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
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PushCommand(SubmitListCommand(std::move(entries)));
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}
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void ThreadManager::SubmitCommandBuffer(Tegra::ChCommandHeaderList&& entries) {
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PushCommand(SubmitChCommandEntries(std::move(entries)));
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}
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void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
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}
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@ -43,14 +43,6 @@ struct SubmitListCommand final {
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Tegra::CommandList entries;
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};
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/// Command to signal to the GPU thread that a cdma command list is ready for processing
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struct SubmitChCommandEntries final {
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explicit SubmitChCommandEntries(Tegra::ChCommandHeaderList&& entries_)
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: entries{std::move(entries_)} {}
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Tegra::ChCommandHeaderList entries;
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};
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/// Command to signal to the GPU thread that a swap buffers is pending
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struct SwapBuffersCommand final {
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explicit SwapBuffersCommand(std::optional<const Tegra::FramebufferConfig> framebuffer_)
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@ -91,9 +83,9 @@ struct OnCommandListEndCommand final {};
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struct GPUTickCommand final {};
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using CommandData =
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std::variant<EndProcessingCommand, SubmitListCommand, SubmitChCommandEntries,
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SwapBuffersCommand, FlushRegionCommand, InvalidateRegionCommand,
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FlushAndInvalidateRegionCommand, OnCommandListEndCommand, GPUTickCommand>;
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std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
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InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
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GPUTickCommand>;
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struct CommandDataContainer {
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CommandDataContainer() = default;
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@ -123,14 +115,11 @@ public:
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/// Creates and starts the GPU thread.
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void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
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Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher);
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Tegra::DmaPusher& dma_pusher);
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/// Push GPU command entries to be processed
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void SubmitList(Tegra::CommandList&& entries);
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/// Push GPU CDMA command buffer entries to be processed
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void SubmitCommandBuffer(Tegra::ChCommandHeaderList&& entries);
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/// Swap buffers (render frame)
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
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