mirror of
https://github.com/yuzu-emu/yuzu-android.git
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vk_renderpass_cache: Initial implementation
The renderpass cache is used to avoid creating renderpasses on each draw. The hashed structure is not currently optimized.
This commit is contained in:
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322d6a0311
commit
5aeff9aff5
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@ -163,6 +163,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_image.h
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renderer_vulkan/vk_image.h
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renderer_vulkan/vk_memory_manager.cpp
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renderer_vulkan/vk_memory_manager.cpp
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_renderpass_cache.cpp
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renderer_vulkan/vk_renderpass_cache.h
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renderer_vulkan/vk_resource_manager.cpp
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renderer_vulkan/vk_resource_manager.cpp
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renderer_vulkan/vk_resource_manager.h
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renderer_vulkan/vk_resource_manager.h
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renderer_vulkan/vk_sampler_cache.cpp
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renderer_vulkan/vk_sampler_cache.cpp
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100
src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
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src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <vector>
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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namespace Vulkan {
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VKRenderPassCache::VKRenderPassCache(const VKDevice& device) : device{device} {}
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VKRenderPassCache::~VKRenderPassCache() = default;
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vk::RenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params) {
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const auto [pair, is_cache_miss] = cache.try_emplace(params);
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auto& entry = pair->second;
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if (is_cache_miss) {
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entry = CreateRenderPass(params);
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}
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return *entry;
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}
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UniqueRenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& params) const {
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std::vector<vk::AttachmentDescription> descriptors;
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std::vector<vk::AttachmentReference> color_references;
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for (std::size_t rt = 0; rt < params.color_attachments.size(); ++rt) {
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const auto attachment = params.color_attachments[rt];
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const auto format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, attachment.pixel_format);
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ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}",
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static_cast<u32>(attachment.pixel_format));
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// TODO(Rodrigo): Add eMayAlias when it's needed.
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const auto color_layout = attachment.is_texception
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? vk::ImageLayout::eGeneral
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: vk::ImageLayout::eColorAttachmentOptimal;
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descriptors.emplace_back(vk::AttachmentDescriptionFlagBits::eMayAlias, format.format,
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vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eLoad,
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vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
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vk::AttachmentStoreOp::eDontCare, color_layout, color_layout);
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color_references.emplace_back(static_cast<u32>(rt), color_layout);
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}
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vk::AttachmentReference zeta_attachment_ref;
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if (params.has_zeta) {
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const auto format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, params.zeta_pixel_format);
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ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}",
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static_cast<u32>(params.zeta_pixel_format));
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const auto zeta_layout = params.zeta_texception
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? vk::ImageLayout::eGeneral
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: vk::ImageLayout::eDepthStencilAttachmentOptimal;
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descriptors.emplace_back(vk::AttachmentDescriptionFlags{}, format.format,
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vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eLoad,
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vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eLoad,
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vk::AttachmentStoreOp::eStore, zeta_layout, zeta_layout);
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zeta_attachment_ref =
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vk::AttachmentReference(static_cast<u32>(params.color_attachments.size()), zeta_layout);
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}
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const vk::SubpassDescription subpass_description(
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{}, vk::PipelineBindPoint::eGraphics, 0, nullptr, static_cast<u32>(color_references.size()),
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color_references.data(), nullptr, params.has_zeta ? &zeta_attachment_ref : nullptr, 0,
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nullptr);
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vk::AccessFlags access;
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vk::PipelineStageFlags stage;
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if (!color_references.empty()) {
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access |=
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vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite;
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stage |= vk::PipelineStageFlagBits::eColorAttachmentOutput;
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}
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if (params.has_zeta) {
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access |= vk::AccessFlagBits::eDepthStencilAttachmentRead |
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vk::AccessFlagBits::eDepthStencilAttachmentWrite;
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stage |= vk::PipelineStageFlagBits::eLateFragmentTests;
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}
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const vk::SubpassDependency subpass_dependency(VK_SUBPASS_EXTERNAL, 0, stage, stage, {}, access,
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{});
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const vk::RenderPassCreateInfo create_info({}, static_cast<u32>(descriptors.size()),
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descriptors.data(), 1, &subpass_description, 1,
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&subpass_dependency);
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const auto dev = device.GetLogical();
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const auto& dld = device.GetDispatchLoader();
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return dev.createRenderPassUnique(create_info, nullptr, dld);
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}
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} // namespace Vulkan
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97
src/video_core/renderer_vulkan/vk_renderpass_cache.h
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src/video_core/renderer_vulkan/vk_renderpass_cache.h
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@ -0,0 +1,97 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <tuple>
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#include <unordered_map>
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#include <boost/container/static_vector.hpp>
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#include <boost/functional/hash.hpp>
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/surface.h"
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namespace Vulkan {
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class VKDevice;
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// TODO(Rodrigo): Optimize this structure for faster hashing
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struct RenderPassParams {
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struct ColorAttachment {
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u32 index = 0;
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VideoCore::Surface::PixelFormat pixel_format = VideoCore::Surface::PixelFormat::Invalid;
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bool is_texception = false;
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std::size_t Hash() const noexcept {
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return static_cast<std::size_t>(pixel_format) |
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static_cast<std::size_t>(is_texception) << 6 |
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static_cast<std::size_t>(index) << 7;
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}
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bool operator==(const ColorAttachment& rhs) const noexcept {
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return std::tie(index, pixel_format, is_texception) ==
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std::tie(rhs.index, rhs.pixel_format, rhs.is_texception);
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}
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};
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boost::container::static_vector<ColorAttachment,
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Tegra::Engines::Maxwell3D::Regs::NumRenderTargets>
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color_attachments{};
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// TODO(Rodrigo): Unify has_zeta into zeta_pixel_format and zeta_component_type.
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VideoCore::Surface::PixelFormat zeta_pixel_format = VideoCore::Surface::PixelFormat::Invalid;
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bool has_zeta = false;
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bool zeta_texception = false;
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std::size_t Hash() const noexcept {
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std::size_t hash = 0;
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for (const auto& rt : color_attachments) {
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boost::hash_combine(hash, rt.Hash());
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}
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boost::hash_combine(hash, zeta_pixel_format);
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boost::hash_combine(hash, has_zeta);
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boost::hash_combine(hash, zeta_texception);
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return hash;
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}
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bool operator==(const RenderPassParams& rhs) const {
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return std::tie(color_attachments, zeta_pixel_format, has_zeta, zeta_texception) ==
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std::tie(rhs.color_attachments, rhs.zeta_pixel_format, rhs.has_zeta,
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rhs.zeta_texception);
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}
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};
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} // namespace Vulkan
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namespace std {
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template <>
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struct hash<Vulkan::RenderPassParams> {
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std::size_t operator()(const Vulkan::RenderPassParams& k) const noexcept {
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return k.Hash();
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}
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};
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} // namespace std
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namespace Vulkan {
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class VKRenderPassCache final {
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public:
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explicit VKRenderPassCache(const VKDevice& device);
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~VKRenderPassCache();
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vk::RenderPass GetRenderPass(const RenderPassParams& params);
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private:
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UniqueRenderPass CreateRenderPass(const RenderPassParams& params) const;
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const VKDevice& device;
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std::unordered_map<RenderPassParams, UniqueRenderPass> cache;
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};
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} // namespace Vulkan
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