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video_core: Fix clang build issues
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@ -51,14 +51,7 @@ MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Management", MP_RGB
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namespace {
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constexpr size_t NUM_CONST_BUFFERS_PER_STAGE = 18;
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constexpr size_t NUM_CONST_BUFFERS_BYTES_PER_STAGE =
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NUM_CONST_BUFFERS_PER_STAGE * Maxwell::MaxConstBufferSize;
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constexpr size_t TOTAL_CONST_BUFFER_BYTES =
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NUM_CONST_BUFFERS_BYTES_PER_STAGE * Maxwell::MaxShaderStage;
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constexpr size_t NUM_SUPPORTED_VERTEX_ATTRIBUTES = 16;
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constexpr size_t NUM_SUPPORTED_VERTEX_BINDINGS = 16;
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struct TextureHandle {
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constexpr TextureHandle(u32 data, bool via_header_index) {
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@ -3106,7 +3106,11 @@ ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir) {
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entries.const_buffers.emplace_back(cbuf.second, cbuf.first);
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}
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for (const auto& [base, usage] : ir.GetGlobalMemory()) {
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entries.global_buffers.emplace_back(base.cbuf_index, base.cbuf_offset, usage.is_written);
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entries.global_buffers.emplace_back(GlobalBufferEntry{
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.cbuf_index = base.cbuf_index,
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.cbuf_offset = base.cbuf_offset,
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.is_written = usage.is_written,
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});
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}
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for (const auto& sampler : ir.GetSamplers()) {
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if (sampler.is_buffer) {
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