mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-27 09:35:36 +00:00
Async GPU: do invalidate as synced operation
Async GPU: Always invalidate synced.
This commit is contained in:
parent
c13433aee4
commit
600dddf88d
|
@ -89,12 +89,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
|
|||
}
|
||||
|
||||
void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
if (state.queue.Empty()) {
|
||||
// It's quicker to invalidate a single region on the CPU if the queue is already empty
|
||||
system.Renderer().Rasterizer().InvalidateRegion(addr, size);
|
||||
} else {
|
||||
PushCommand(InvalidateRegionCommand(addr, size));
|
||||
}
|
||||
system.Renderer().Rasterizer().InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
|
|
Loading…
Reference in a new issue