mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-26 08:35:38 +00:00
Merge pull request #9563 from german77/crash_not_allowed
input_common: Create an update engine
This commit is contained in:
commit
66e4a48b75
|
@ -292,9 +292,6 @@ class InputDevice {
|
||||||
public:
|
public:
|
||||||
virtual ~InputDevice() = default;
|
virtual ~InputDevice() = default;
|
||||||
|
|
||||||
// Request input device to update if necessary
|
|
||||||
virtual void SoftUpdate() {}
|
|
||||||
|
|
||||||
// Force input device to update data regardless of the current state
|
// Force input device to update data regardless of the current state
|
||||||
virtual void ForceUpdate() {}
|
virtual void ForceUpdate() {}
|
||||||
|
|
||||||
|
|
|
@ -1434,16 +1434,6 @@ AnalogSticks EmulatedController::GetSticks() const {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
// Some drivers like stick from buttons need constant refreshing
|
|
||||||
for (auto& device : stick_devices) {
|
|
||||||
if (!device) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
lock.unlock();
|
|
||||||
device->SoftUpdate();
|
|
||||||
lock.lock();
|
|
||||||
}
|
|
||||||
|
|
||||||
return controller.analog_stick_state;
|
return controller.analog_stick_state;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,11 +13,11 @@ class Stick final : public Common::Input::InputDevice {
|
||||||
public:
|
public:
|
||||||
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
||||||
|
|
||||||
Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_,
|
Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, Button updater_,
|
||||||
float modifier_scale_, float modifier_angle_)
|
float modifier_scale_, float modifier_angle_)
|
||||||
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
|
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
|
||||||
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
|
right(std::move(right_)), modifier(std::move(modifier_)), updater(std::move(updater_)),
|
||||||
modifier_angle(modifier_angle_) {
|
modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) {
|
||||||
up->SetCallback({
|
up->SetCallback({
|
||||||
.on_change =
|
.on_change =
|
||||||
[this](const Common::Input::CallbackStatus& callback_) {
|
[this](const Common::Input::CallbackStatus& callback_) {
|
||||||
|
@ -48,6 +48,9 @@ public:
|
||||||
UpdateModButtonStatus(callback_);
|
UpdateModButtonStatus(callback_);
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
updater->SetCallback({
|
||||||
|
.on_change = [this](const Common::Input::CallbackStatus& callback_) { SoftUpdate(); },
|
||||||
|
});
|
||||||
last_x_axis_value = 0.0f;
|
last_x_axis_value = 0.0f;
|
||||||
last_y_axis_value = 0.0f;
|
last_y_axis_value = 0.0f;
|
||||||
}
|
}
|
||||||
|
@ -248,7 +251,7 @@ public:
|
||||||
modifier->ForceUpdate();
|
modifier->ForceUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SoftUpdate() override {
|
void SoftUpdate() {
|
||||||
Common::Input::CallbackStatus status{
|
Common::Input::CallbackStatus status{
|
||||||
.type = Common::Input::InputType::Stick,
|
.type = Common::Input::InputType::Stick,
|
||||||
.stick_status = GetStatus(),
|
.stick_status = GetStatus(),
|
||||||
|
@ -308,6 +311,7 @@ private:
|
||||||
Button left;
|
Button left;
|
||||||
Button right;
|
Button right;
|
||||||
Button modifier;
|
Button modifier;
|
||||||
|
Button updater;
|
||||||
float modifier_scale{};
|
float modifier_scale{};
|
||||||
float modifier_angle{};
|
float modifier_angle{};
|
||||||
float angle{};
|
float angle{};
|
||||||
|
@ -331,11 +335,12 @@ std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
|
||||||
auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
|
auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
|
||||||
auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
|
auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
|
||||||
auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
|
auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
|
||||||
|
auto updater = Common::Input::CreateInputDeviceFromString("engine:updater,button:0");
|
||||||
auto modifier_scale = params.Get("modifier_scale", 0.5f);
|
auto modifier_scale = params.Get("modifier_scale", 0.5f);
|
||||||
auto modifier_angle = params.Get("modifier_angle", 5.5f);
|
auto modifier_angle = params.Get("modifier_angle", 5.5f);
|
||||||
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
|
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
|
||||||
std::move(right), std::move(modifier), modifier_scale,
|
std::move(right), std::move(modifier), std::move(updater),
|
||||||
modifier_angle);
|
modifier_scale, modifier_angle);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
|
@ -28,6 +28,28 @@
|
||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
|
||||||
|
/// Dummy engine to get periodic updates
|
||||||
|
class UpdateEngine final : public InputEngine {
|
||||||
|
public:
|
||||||
|
explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||||
|
PreSetController(identifier);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PumpEvents() {
|
||||||
|
SetButton(identifier, 0, last_state);
|
||||||
|
last_state = !last_state;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
static constexpr PadIdentifier identifier = {
|
||||||
|
.guid = Common::UUID{},
|
||||||
|
.port = 0,
|
||||||
|
.pad = 0,
|
||||||
|
};
|
||||||
|
|
||||||
|
bool last_state{};
|
||||||
|
};
|
||||||
|
|
||||||
struct InputSubsystem::Impl {
|
struct InputSubsystem::Impl {
|
||||||
template <typename Engine>
|
template <typename Engine>
|
||||||
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
||||||
|
@ -45,6 +67,7 @@ struct InputSubsystem::Impl {
|
||||||
void Initialize() {
|
void Initialize() {
|
||||||
mapping_factory = std::make_shared<MappingFactory>();
|
mapping_factory = std::make_shared<MappingFactory>();
|
||||||
|
|
||||||
|
RegisterEngine("updater", update_engine);
|
||||||
RegisterEngine("keyboard", keyboard);
|
RegisterEngine("keyboard", keyboard);
|
||||||
RegisterEngine("mouse", mouse);
|
RegisterEngine("mouse", mouse);
|
||||||
RegisterEngine("touch", touch_screen);
|
RegisterEngine("touch", touch_screen);
|
||||||
|
@ -74,6 +97,7 @@ struct InputSubsystem::Impl {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Shutdown() {
|
void Shutdown() {
|
||||||
|
UnregisterEngine(update_engine);
|
||||||
UnregisterEngine(keyboard);
|
UnregisterEngine(keyboard);
|
||||||
UnregisterEngine(mouse);
|
UnregisterEngine(mouse);
|
||||||
UnregisterEngine(touch_screen);
|
UnregisterEngine(touch_screen);
|
||||||
|
@ -252,6 +276,7 @@ struct InputSubsystem::Impl {
|
||||||
}
|
}
|
||||||
|
|
||||||
void PumpEvents() const {
|
void PumpEvents() const {
|
||||||
|
update_engine->PumpEvents();
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
sdl->PumpEvents();
|
sdl->PumpEvents();
|
||||||
#endif
|
#endif
|
||||||
|
@ -263,6 +288,7 @@ struct InputSubsystem::Impl {
|
||||||
|
|
||||||
std::shared_ptr<MappingFactory> mapping_factory;
|
std::shared_ptr<MappingFactory> mapping_factory;
|
||||||
|
|
||||||
|
std::shared_ptr<UpdateEngine> update_engine;
|
||||||
std::shared_ptr<Keyboard> keyboard;
|
std::shared_ptr<Keyboard> keyboard;
|
||||||
std::shared_ptr<Mouse> mouse;
|
std::shared_ptr<Mouse> mouse;
|
||||||
std::shared_ptr<TouchScreen> touch_screen;
|
std::shared_ptr<TouchScreen> touch_screen;
|
||||||
|
|
Loading…
Reference in a new issue