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Merge pull request #3156 from bunnei/sys-ticks
svc: GetSystemTick should return cntpct_el0, not core ticks.
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commit
7298dcc016
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@ -17,6 +17,7 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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@ -1777,7 +1778,9 @@ static u64 GetSystemTick(Core::System& system) {
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LOG_TRACE(Kernel_SVC, "called");
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LOG_TRACE(Kernel_SVC, "called");
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auto& core_timing = system.CoreTiming();
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auto& core_timing = system.CoreTiming();
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const u64 result{core_timing.GetTicks()};
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// Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
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const u64 result{Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks())};
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// Advance time to defeat dumb games that busy-wait for the frame to end.
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// Advance time to defeat dumb games that busy-wait for the frame to end.
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core_timing.AddTicks(400);
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core_timing.AddTicks(400);
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