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maxwell_3d: Remove unused variable within GetStageTextures()
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@ -317,8 +317,6 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
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auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
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auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
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ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
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ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
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GPUVAddr tic_base_address = regs.tic.TICAddress();
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GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
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GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
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// Offset into the texture constbuffer where the texture info begins.
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// Offset into the texture constbuffer where the texture info begins.
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