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qt/game_list: Resolve truncation warning within GameListItemPath's constructor
Silences a warning about truncating from size_t to u32
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@ -40,7 +40,6 @@ public:
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* If this class receives valid SMDH data, it will also display game icons and titles.
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* If this class receives valid SMDH data, it will also display game icons and titles.
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*/
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*/
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class GameListItemPath : public GameListItem {
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class GameListItemPath : public GameListItem {
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public:
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public:
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static const int FullPathRole = Qt::UserRole + 1;
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static const int FullPathRole = Qt::UserRole + 1;
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static const int TitleRole = Qt::UserRole + 2;
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static const int TitleRole = Qt::UserRole + 2;
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@ -55,11 +54,12 @@ public:
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setData(qulonglong(program_id), ProgramIdRole);
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setData(qulonglong(program_id), ProgramIdRole);
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setData(game_type, FileTypeRole);
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setData(game_type, FileTypeRole);
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QPixmap picture;
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const u32 size = UISettings::values.icon_size;
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u32 size = UISettings::values.icon_size;
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if (!picture.loadFromData(picture_data.data(), picture_data.size()))
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picture = GetDefaultIcon(size);
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QPixmap picture;
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if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
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picture = GetDefaultIcon(size);
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}
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picture = picture.scaled(size, size);
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picture = picture.scaled(size, size);
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setData(picture, Qt::DecorationRole);
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setData(picture, Qt::DecorationRole);
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