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https://github.com/yuzu-emu/yuzu-android.git
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nv_services: Stub CtrlEventSignal
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parent
8942047d41
commit
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@ -33,6 +33,8 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<
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return IocCtrlEventRegister(input, output);
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case IoctlCommand::IocCtrlEventUnregisterCommand:
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return IocCtrlEventUnregister(input, output);
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case IoctlCommand::IocCtrlEventSignalCommand:
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return IocCtrlEventSignal(input, output);
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}
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
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return 0;
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@ -74,30 +76,29 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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return NvResult::Timeout;
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}
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u32 event_index;
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u32 event_id;
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if (is_async) {
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event_index = params.value;
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if (event_index >= 64) {
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event_id = params.value & 0x00FF;
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if (event_id >= 64) {
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return NvResult::BadParameter;
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}
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} else {
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event_index = events_interface.GetFreeEvent();
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event_id = events_interface.GetFreeEvent();
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}
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EventState status = events_interface.status[event_index];
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if (event_index < MaxNvEvents || status == EventState::Free ||
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status == EventState::Registered) {
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events_interface.SetEventStatus(event_index, EventState::Waiting);
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events_interface.assigned_syncpt[event_index] = params.syncpt_id;
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events_interface.assigned_value[event_index] = params.threshold;
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EventState status = events_interface.status[event_id];
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if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) {
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events_interface.SetEventStatus(event_id, EventState::Waiting);
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events_interface.assigned_syncpt[event_id] = params.syncpt_id;
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events_interface.assigned_value[event_id] = params.threshold;
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if (is_async) {
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params.value = params.syncpt_id << 4;
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} else {
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params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
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}
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params.value |= event_index;
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gpu.RegisterEvent(event_index, params.syncpt_id, params.threshold);
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params.value |= event_id;
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gpu.RegisterEvent(event_id, params.syncpt_id, params.threshold);
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return NvResult::Timeout;
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}
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@ -131,4 +132,23 @@ u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vecto
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return NvResult::Success;
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}
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u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) {
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IocCtrlEventSignalParams params{};
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std::memcpy(¶ms, input.data(), sizeof(params));
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// TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization
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// It is believed to cancel the GPU Event. However, better research is required
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u32 event_id = params.user_event_id & 0x00FF;
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id);
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if (event_id >= MaxNvEvents) {
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return NvResult::BadParameter;
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}
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if (events_interface.status[event_id] == EventState::Waiting) {
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auto& gpu = Core::System::GetInstance().GPU();
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gpu.CancelEvent(event_id, events_interface.assigned_syncpt[event_id],
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events_interface.assigned_value[event_id]);
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events_interface.LiberateEvent(event_id);
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}
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return NvResult::Success;
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}
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} // namespace Service::Nvidia::Devices
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@ -139,6 +139,8 @@ private:
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u32 IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
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u32 IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output);
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EventsInterface& events_interface;
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};
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@ -95,6 +95,17 @@ void GPU::RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 va
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events[syncpoint_id].emplace_back(event_id, value);
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}
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void GPU::CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
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auto it = events[syncpoint_id].begin();
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while (it != events[syncpoint_id].end()) {
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if (value == it->value) {
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it = events[syncpoint_id].erase(it);
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return;
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}
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it++;
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}
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}
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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ASSERT(format != RenderTargetFormat::NONE);
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@ -171,7 +171,9 @@ public:
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u32 GetSyncpointValue(const u32 syncpoint_id) const;
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void RegisterEvent(const u32 event_id, const u32 sync_point_id, const u32 value);
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void RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
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void CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
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/// Returns a const reference to the GPU DMA pusher.
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const Tegra::DmaPusher& DmaPusher() const;
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