settings: Simplify initializer of resolution factor

This can use a braced initializer to accomplish the same thing with less
code.
This commit is contained in:
Lioncash 2020-11-05 22:07:07 -05:00
parent d62d28522b
commit c0ab5b79dc

View file

@ -101,7 +101,7 @@ struct Values {
bool renderer_debug; bool renderer_debug;
Setting<int> vulkan_device; Setting<int> vulkan_device;
Setting<u16> resolution_factor = Setting(static_cast<u16>(1)); Setting<u16> resolution_factor{1};
Setting<int> aspect_ratio; Setting<int> aspect_ratio;
Setting<int> max_anisotropy; Setting<int> max_anisotropy;
Setting<bool> use_frame_limit; Setting<bool> use_frame_limit;