mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-23 20:25:32 +00:00
yuzu qt: Revert some usages of string_view
Causes a heap-use-after free reported by AddressSanitizer. This makes use of std::filesystem::path, but due to that we have to use their string() function which may not work for all characters.
This commit is contained in:
parent
377cd301b3
commit
c41451af75
|
@ -16,7 +16,7 @@
|
|||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(std::string_view config_name, ConfigType config_type) : type(config_type) {
|
||||
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
|
||||
global = config_type == ConfigType::GlobalConfig;
|
||||
|
||||
Initialize(config_name);
|
||||
|
@ -242,7 +242,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
|
|||
}};
|
||||
// clang-format on
|
||||
|
||||
void Config::Initialize(std::string_view config_name) {
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
|
@ -255,7 +255,8 @@ void Config::Initialize(std::string_view config_name) {
|
|||
Reload();
|
||||
break;
|
||||
case ConfigType::PerGameConfig:
|
||||
qt_config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / config_file);
|
||||
qt_config_loc =
|
||||
FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
||||
void(FS::CreateParentDir(qt_config_loc));
|
||||
qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
|
||||
QSettings::IniFormat);
|
||||
|
|
|
@ -22,7 +22,7 @@ public:
|
|||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(std::string_view config_name = "qt-config",
|
||||
explicit Config(const std::string& config_name = "qt-config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
|
@ -45,7 +45,7 @@ public:
|
|||
static const std::array<UISettings::Shortcut, 17> default_hotkeys;
|
||||
|
||||
private:
|
||||
void Initialize(std::string_view config_name);
|
||||
void Initialize(const std::string& config_name);
|
||||
|
||||
void ReadValues();
|
||||
void ReadPlayerValue(std::size_t player_index);
|
||||
|
|
|
@ -3,10 +3,13 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include <QAbstractButton>
|
||||
#include <QCheckBox>
|
||||
#include <QDialogButtonBox>
|
||||
|
@ -18,6 +21,7 @@
|
|||
#include <QTimer>
|
||||
#include <QTreeView>
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
|
@ -31,10 +35,11 @@
|
|||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name)
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
|
||||
const auto config_file_name =
|
||||
title_id == 0 ? Common::FS::GetFilename(file_name) : fmt::format("{:016X}", title_id);
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
|
||||
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
|
||||
Settings::SetConfiguringGlobal(false);
|
||||
|
|
|
@ -28,7 +28,8 @@ class ConfigurePerGame : public QDialog {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name);
|
||||
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
|
||||
~ConfigurePerGame() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
|
|
|
@ -89,7 +89,7 @@ signals:
|
|||
void OpenTransferableShaderCacheRequested(u64 program_id);
|
||||
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
|
||||
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
|
||||
std::string_view game_path);
|
||||
const std::string& game_path);
|
||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
|
|
|
@ -1334,8 +1334,9 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
|||
|
||||
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
|
||||
// Load per game settings
|
||||
const auto file_path = std::filesystem::path{filename.toStdU16String()};
|
||||
const auto config_file_name = title_id == 0
|
||||
? Common::FS::GetFilename(filename.toStdString())
|
||||
? Common::FS::PathToUTF8String(file_path.filename())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
}
|
||||
|
@ -1799,7 +1800,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
|
|||
}
|
||||
|
||||
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||
std::string_view game_path) {
|
||||
const std::string& game_path) {
|
||||
const QString question = [this, target] {
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::ShaderCache:
|
||||
|
@ -1846,10 +1847,11 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
|
|||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveCustomConfiguration(u64 program_id, std::string_view game_path) {
|
||||
const auto config_file_name = program_id == 0
|
||||
? fmt::format("{:s}.ini", Common::FS::GetFilename(game_path))
|
||||
: fmt::format("{:016X}.ini", program_id);
|
||||
void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& game_path) {
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(game_path));
|
||||
const auto config_file_name =
|
||||
program_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()).append(".ini")
|
||||
: fmt::format("{:016X}.ini", program_id);
|
||||
const auto custom_config_file_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom" / config_file_name;
|
||||
|
||||
|
|
|
@ -237,7 +237,7 @@ private slots:
|
|||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||
std::string_view game_path);
|
||||
const std::string& game_path);
|
||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
|
@ -276,7 +276,7 @@ private:
|
|||
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveTransferableShaderCache(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id, std::string_view game_path);
|
||||
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||
InstallResult InstallNSPXCI(const QString& filename);
|
||||
InstallResult InstallNCA(const QString& filename);
|
||||
|
|
Loading…
Reference in a new issue