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https://github.com/yuzu-emu/yuzu-android.git
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Merge pull request #2104 from ReinUsesLisp/compute-assert
kepler_compute: Fixup assert and rename the engine
This commit is contained in:
commit
c440ecfafe
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@ -5,12 +5,12 @@ add_library(video_core STATIC
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debug_utils/debug_utils.h
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debug_utils/debug_utils.h
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engines/fermi_2d.cpp
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engines/fermi_2d.cpp
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engines/fermi_2d.h
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engines/fermi_2d.h
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engines/kepler_compute.cpp
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engines/kepler_compute.h
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engines/kepler_memory.cpp
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engines/kepler_memory.cpp
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engines/kepler_memory.h
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engines/kepler_memory.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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engines/maxwell_dma.cpp
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engines/maxwell_dma.cpp
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engines/maxwell_dma.h
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engines/maxwell_dma.h
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engines/shader_bytecode.h
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engines/shader_bytecode.h
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34
src/video_core/engines/kepler_compute.cpp
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34
src/video_core/engines/kepler_compute.cpp
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@ -0,0 +1,34 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/memory_manager.h"
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namespace Tegra::Engines {
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KeplerCompute::KeplerCompute(MemoryManager& memory_manager) : memory_manager{memory_manager} {}
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KeplerCompute::~KeplerCompute() = default;
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void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
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ASSERT_MSG(method_call.method < Regs::NUM_REGS,
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"Invalid KeplerCompute register, increase the size of the Regs structure");
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regs.reg_array[method_call.method] = method_call.argument;
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switch (method_call.method) {
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case KEPLER_COMPUTE_REG_INDEX(launch):
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// Abort execution since compute shaders can be used to alter game memory (e.g. CUDA
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// kernels)
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UNREACHABLE_MSG("Compute shaders are not implemented");
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break;
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default:
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break;
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}
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}
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} // namespace Tegra::Engines
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@ -10,47 +10,48 @@
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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namespace Tegra::Engines {
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namespace Tegra::Engines {
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#define MAXWELL_COMPUTE_REG_INDEX(field_name) \
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#define KEPLER_COMPUTE_REG_INDEX(field_name) \
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(offsetof(Tegra::Engines::MaxwellCompute::Regs, field_name) / sizeof(u32))
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(offsetof(Tegra::Engines::KeplerCompute::Regs, field_name) / sizeof(u32))
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class MaxwellCompute final {
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class KeplerCompute final {
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public:
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public:
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MaxwellCompute() = default;
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explicit KeplerCompute(MemoryManager& memory_manager);
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~MaxwellCompute() = default;
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~KeplerCompute();
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static constexpr std::size_t NumConstBuffers = 8;
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struct Regs {
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struct Regs {
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static constexpr std::size_t NUM_REGS = 0xCF8;
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static constexpr std::size_t NUM_REGS = 0xCF8;
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union {
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union {
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struct {
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struct {
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INSERT_PADDING_WORDS(0x281);
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INSERT_PADDING_WORDS(0xAF);
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union {
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u32 launch;
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u32 compute_end;
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BitField<0, 1, u32> unknown;
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} compute;
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INSERT_PADDING_WORDS(0xA76);
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INSERT_PADDING_WORDS(0xC48);
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};
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};
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std::array<u32, NUM_REGS> reg_array;
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std::array<u32, NUM_REGS> reg_array;
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};
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};
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} regs{};
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} regs{};
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static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
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static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
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"MaxwellCompute Regs has wrong size");
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"KeplerCompute Regs has wrong size");
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MemoryManager& memory_manager;
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/// Write the value to the register identified by method.
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/// Write the value to the register identified by method.
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void CallMethod(const GPU::MethodCall& method_call);
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void CallMethod(const GPU::MethodCall& method_call);
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};
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};
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#define ASSERT_REG_POSITION(field_name, position) \
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#define ASSERT_REG_POSITION(field_name, position) \
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static_assert(offsetof(MaxwellCompute::Regs, field_name) == position * 4, \
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static_assert(offsetof(KeplerCompute::Regs, field_name) == position * 4, \
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"Field " #field_name " has invalid position")
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"Field " #field_name " has invalid position")
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ASSERT_REG_POSITION(compute, 0x281);
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ASSERT_REG_POSITION(launch, 0xAF);
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#undef ASSERT_REG_POSITION
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#undef ASSERT_REG_POSITION
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@ -1,28 +0,0 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "video_core/engines/maxwell_compute.h"
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namespace Tegra::Engines {
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void MaxwellCompute::CallMethod(const GPU::MethodCall& method_call) {
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ASSERT_MSG(method_call.method < Regs::NUM_REGS,
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"Invalid MaxwellCompute register, increase the size of the Regs structure");
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regs.reg_array[method_call.method] = method_call.argument;
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switch (method_call.method) {
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case MAXWELL_COMPUTE_REG_INDEX(compute): {
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LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
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UNREACHABLE();
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break;
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}
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default:
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break;
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}
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}
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} // namespace Tegra::Engines
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@ -6,9 +6,9 @@
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/kepler_memory.h"
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#include "video_core/engines/kepler_memory.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/engines/maxwell_dma.h"
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#include "video_core/engines/maxwell_dma.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/rasterizer_interface.h"
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@ -31,7 +31,7 @@ GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
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dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
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dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
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maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
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kepler_compute = std::make_unique<Engines::KeplerCompute>(*memory_manager);
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maxwell_dma = std::make_unique<Engines::MaxwellDMA>(rasterizer, *memory_manager);
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maxwell_dma = std::make_unique<Engines::MaxwellDMA>(rasterizer, *memory_manager);
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kepler_memory = std::make_unique<Engines::KeplerMemory>(rasterizer, *memory_manager);
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kepler_memory = std::make_unique<Engines::KeplerMemory>(rasterizer, *memory_manager);
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}
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}
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@ -245,8 +245,8 @@ void GPU::CallEngineMethod(const MethodCall& method_call) {
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case EngineID::MAXWELL_B:
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case EngineID::MAXWELL_B:
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maxwell_3d->CallMethod(method_call);
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maxwell_3d->CallMethod(method_call);
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break;
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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case EngineID::KEPLER_COMPUTE_B:
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maxwell_compute->CallMethod(method_call);
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kepler_compute->CallMethod(method_call);
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break;
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break;
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case EngineID::MAXWELL_DMA_COPY_A:
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case EngineID::MAXWELL_DMA_COPY_A:
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maxwell_dma->CallMethod(method_call);
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maxwell_dma->CallMethod(method_call);
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@ -102,15 +102,15 @@ struct FramebufferConfig {
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namespace Engines {
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namespace Engines {
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class Fermi2D;
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class Fermi2D;
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class Maxwell3D;
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class Maxwell3D;
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class MaxwellCompute;
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class MaxwellDMA;
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class MaxwellDMA;
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class KeplerCompute;
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class KeplerMemory;
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class KeplerMemory;
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} // namespace Engines
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} // namespace Engines
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enum class EngineID {
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
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KEPLER_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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};
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@ -208,7 +208,7 @@ private:
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/// 2D engine
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/// 2D engine
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std::unique_ptr<Engines::Fermi2D> fermi_2d;
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std::unique_ptr<Engines::Fermi2D> fermi_2d;
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/// Compute engine
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/// Compute engine
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std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
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std::unique_ptr<Engines::KeplerCompute> kepler_compute;
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/// DMA engine
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/// DMA engine
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std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
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std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
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/// Inline memory engine
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/// Inline memory engine
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