mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-29 02:35:44 +00:00
Merge pull request #1448 from bunnei/remove-glfw
externals: Remove unused GLFW library from the repo.
This commit is contained in:
commit
dc2ee9b338
22
externals/glfw-3.1.1.bin/COPYING.txt
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externals/glfw-3.1.1.bin/COPYING.txt
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Copyright (c) 2002-2006 Marcus Geelnard
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Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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||||||
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||||||
Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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||||||
freely, subject to the following restrictions:
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|
||||||
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|
||||||
1. The origin of this software must not be misrepresented; you must not
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|
||||||
claim that you wrote the original software. If you use this software
|
|
||||||
in a product, an acknowledgment in the product documentation would
|
|
||||||
be appreciated but is not required.
|
|
||||||
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||||||
2. Altered source versions must be plainly marked as such, and must not
|
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||||||
be misrepresented as being the original software.
|
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||||||
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||||||
3. This notice may not be removed or altered from any source
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||||||
distribution.
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externals/glfw-3.1.1.bin/include/GLFW/glfw3.h
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externals/glfw-3.1.1.bin/include/GLFW/glfw3.h
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externals/glfw-3.1.1.bin/include/GLFW/glfw3native.h
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externals/glfw-3.1.1.bin/include/GLFW/glfw3native.h
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/*************************************************************************
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||||||
* GLFW 3.1 - www.glfw.org
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||||||
* A library for OpenGL, window and input
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||||||
*------------------------------------------------------------------------
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* Copyright (c) 2002-2006 Marcus Geelnard
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|
||||||
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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||||||
*
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* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
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||||||
* Permission is granted to anyone to use this software for any purpose,
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|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would
|
|
||||||
* be appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not
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|
||||||
* be misrepresented as being the original software.
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|
||||||
*
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||||||
* 3. This notice may not be removed or altered from any source
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||||||
* distribution.
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||||||
*
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*************************************************************************/
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#ifndef _glfw3_native_h_
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#define _glfw3_native_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*************************************************************************
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* Doxygen documentation
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*************************************************************************/
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/*! @defgroup native Native access
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||||||
*
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||||||
* **By using the native access functions you assert that you know what you're
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* doing and how to fix problems caused by using them. If you don't, you
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||||||
* shouldn't be using them.**
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||||||
*
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||||||
* Before the inclusion of @ref glfw3native.h, you must define exactly one
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* window system API macro and exactly one context creation API macro. Failure
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||||||
* to do this will cause a compile-time error.
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||||||
*
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||||||
* The available window API macros are:
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||||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
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||||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
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||||||
* * `GLFW_EXPOSE_NATIVE_X11`
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||||||
*
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||||||
* The available context API macros are:
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||||||
* * `GLFW_EXPOSE_NATIVE_WGL`
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||||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
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||||||
* * `GLFW_EXPOSE_NATIVE_GLX`
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|
||||||
* * `GLFW_EXPOSE_NATIVE_EGL`
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||||||
*
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|
||||||
* These macros select which of the native access functions that are declared
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|
||||||
* and which platform-specific headers to include. It is then up your (by
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|
||||||
* definition platform-specific) code to handle which of these should be
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||||||
* defined.
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||||||
*/
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||||||
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||||||
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||||||
/*************************************************************************
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||||||
* System headers and types
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||||||
*************************************************************************/
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||||||
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||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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||||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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||||||
// callback) but windows.h assumes no one will define APIENTRY before it does
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||||||
#undef APIENTRY
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||||||
#include <windows.h>
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
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||||||
#include <ApplicationServices/ApplicationServices.h>
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||||||
#if defined(__OBJC__)
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||||||
#import <Cocoa/Cocoa.h>
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||||||
#else
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||||||
typedef void* id;
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||||||
#endif
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_X11)
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||||||
#include <X11/Xlib.h>
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||||||
#include <X11/extensions/Xrandr.h>
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||||||
#else
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||||||
#error "No window API selected"
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||||||
#endif
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||||||
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||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
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||||||
/* WGL is declared by windows.h */
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_NSGL)
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||||||
/* NSGL is declared by Cocoa.h */
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_GLX)
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||||||
#include <GL/glx.h>
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
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||||||
#include <EGL/egl.h>
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||||||
#else
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||||||
#error "No context API selected"
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||||||
#endif
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||||||
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||||||
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||||||
/*************************************************************************
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|
||||||
* Functions
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||||||
*************************************************************************/
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||||||
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||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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|
||||||
/*! @brief Returns the adapter device name of the specified monitor.
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|
||||||
*
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|
||||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
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|
||||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
|
||||||
* occurred.
|
|
||||||
*
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|
||||||
* @par Thread Safety
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|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
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|
||||||
* @par History
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|
||||||
* Added in GLFW 3.1.
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|
||||||
*
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|
||||||
* @ingroup native
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|
||||||
*/
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||||||
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
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||||||
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||||||
/*! @brief Returns the display device name of the specified monitor.
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|
||||||
*
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|
||||||
* @return The UTF-8 encoded display device name (for example
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|
||||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
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|
||||||
*
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|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
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|
||||||
*
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|
||||||
* @par History
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|
||||||
* Added in GLFW 3.1.
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|
||||||
*
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|
||||||
* @ingroup native
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|
||||||
*/
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|
||||||
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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|
||||||
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|
||||||
/*! @brief Returns the `HWND` of the specified window.
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|
||||||
*
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|
||||||
* @return The `HWND` of the specified window, or `NULL` if an
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|
||||||
* [error](@ref error_handling) occurred.
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|
||||||
*
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|
||||||
* @par Thread Safety
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|
||||||
* This function may be called from any thread. Access is not synchronized.
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|
||||||
*
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||||||
* @par History
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|
||||||
* Added in GLFW 3.0.
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||||||
*
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||||||
* @ingroup native
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|
||||||
*/
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||||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
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||||||
#endif
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||||||
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||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
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||||||
/*! @brief Returns the `HGLRC` of the specified window.
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||||||
*
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||||||
* @return The `HGLRC` of the specified window, or `NULL` if an
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|
||||||
* [error](@ref error_handling) occurred.
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|
||||||
*
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||||||
* @par Thread Safety
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|
||||||
* This function may be called from any thread. Access is not synchronized.
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|
||||||
*
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|
||||||
* @par History
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|
||||||
* Added in GLFW 3.0.
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|
||||||
*
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||||||
* @ingroup native
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||||||
*/
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||||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
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||||||
#endif
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||||||
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||||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
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||||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
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|
||||||
*
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||||||
* @return The `CGDirectDisplayID` of the specified monitor, or
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|
||||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
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|
||||||
*
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|
||||||
* @par Thread Safety
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|
||||||
* This function may be called from any thread. Access is not synchronized.
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|
||||||
*
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|
||||||
* @par History
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|
||||||
* Added in GLFW 3.1.
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|
||||||
*
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||||||
* @ingroup native
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||||||
*/
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|
||||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
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||||||
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||||||
/*! @brief Returns the `NSWindow` of the specified window.
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|
||||||
*
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||||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
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|
||||||
*
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|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
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|
||||||
*
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|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
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|
||||||
*
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|
||||||
* @ingroup native
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|
||||||
*/
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|
||||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
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||||||
#endif
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|
||||||
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|
||||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
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|
||||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
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|
||||||
*
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|
||||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
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|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
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|
||||||
*
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|
||||||
* @ingroup native
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|
||||||
*/
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|
||||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
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|
||||||
#endif
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|
||||||
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|
||||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
|
||||||
/*! @brief Returns the `Display` used by GLFW.
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|
||||||
*
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|
||||||
* @return The `Display` used by GLFW, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
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|
||||||
*
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|
||||||
* @ingroup native
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|
||||||
*/
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|
||||||
GLFWAPI Display* glfwGetX11Display(void);
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|
||||||
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|
||||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
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|
||||||
*
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|
||||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
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|
||||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `Window` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `Window` of the specified window, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
/*! @brief Returns the `GLXContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
|
||||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
|
||||||
*
|
|
||||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
|
||||||
|
|
||||||
/*! @brief Returns the `EGLContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
|
||||||
|
|
||||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* _glfw3_native_h_ */
|
|
||||||
|
|
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/glfw3.dll
vendored
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/glfw3.dll
vendored
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/glfw3dll.a
vendored
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/glfw3dll.a
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BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/libglfw3.a
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externals/glfw-3.1.1.bin/lib-mingw-i686/libglfw3.a
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externals/glfw-3.1.1.bin/lib-mingw-x86_64/glfw3.dll
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externals/glfw-3.1.1.bin/lib-mingw-x86_64/glfw3.dll
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BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/glfw3dll.a
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BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/glfw3dll.a
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BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/libglfw3.a
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externals/glfw-3.1.1.bin/lib-mingw-x86_64/libglfw3.a
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BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.dll
vendored
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.dll
vendored
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BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.lib
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BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.lib
vendored
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Reference in a new issue