Commit graph

245 commits

Author SHA1 Message Date
N00byKing 1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
bunnei b27ab46bde memory: Fix stack region. 2018-03-31 16:06:45 -04:00
N00byKing ef875d6a35 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
bunnei 8581404482 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei 7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
Subv 827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
shinyquagsire23 487f8bc018 loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23 fd3806fd30 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
Lioncash e6bf72877f
nso: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash 2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
David Marcec f9ba5a7e11 Changed .istorage to .romfs 2018-02-05 00:01:10 -08:00
bunnei d9a91d7678 deconstructed_rom_directory: Implement istorage loading for RomFS. 2018-01-21 15:39:31 -05:00
bunnei defaaf4519
Merge pull request #92 from gdkchan/nro_refactor
Fix NRO entry point
2018-01-20 23:10:15 -05:00
Rozlette 3315af8f09 loader: Minor style fix in deconstructed_rom_directory 2018-01-20 20:13:53 -06:00
bunnei 557b2496d7
Merge pull request #117 from jroweboy/clang-format
Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe 096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
bunnei 386df282a3 loader: Clean up ctors and includes. 2018-01-20 15:54:17 -05:00
bunnei e75aba3ed0 loader: Add DeconstructedRomDirectory for game dumps. 2018-01-20 15:54:15 -05:00
bunnei 023aef053c loader: Refactor to also pass filepath into IdentifyType. 2018-01-20 14:59:44 -05:00
bunnei 2dafd0d287 nso: Remove code specific to directory loading. 2018-01-20 14:59:42 -05:00
gdkchan 3a409d5c8f Fix NRO Entry Point 2018-01-18 17:18:43 -03:00
gdkchan d3e63e4220 Fix NRO loading 2018-01-17 20:16:09 -03:00
gdkchan c65ac49238 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
bunnei 07b465d24e
Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
MerryMage e35644c005 clang-format 2018-01-16 18:05:21 +00:00
Rozlette 09bcc2042c nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
bunnei 6f904bb622 nso: Load subsdk4 if available. 2018-01-15 17:18:24 -05:00
Thog 06e288cea0
Add missing FileType declarations in GuessFromExtension and GetFileTypeString 2018-01-14 19:00:16 +01:00
bunnei 1247c53786 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
bunnei bc77a7580e nso: Always load the filepath specified by the user. 2018-01-07 12:44:36 -05:00
bunnei 3f0caefdf5 nso: Load more common submodules. 2017-10-22 23:50:26 -04:00
bunnei 9ceb0d9381 memory: Support 32-bit paging, move heap address space up. 2017-10-22 23:17:59 -04:00
bunnei 746c2a3ae7 core: Refactor MakeMagic usage and remove dead code. 2017-10-15 00:11:38 -04:00
bunnei 12c7469d81 nso: Add a log for loading submodules. 2017-10-14 17:37:51 -04:00
bunnei dbd15b0d10 Remove more 3DS-specific code. 2017-10-12 21:29:53 -04:00
bunnei 72b03025ac Remove lots more 3DS-specific code. 2017-10-12 21:21:49 -04:00
bunnei b1d5db1cf6 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei 23ce4f5afc loader: Various improvements for NSO/NRO loaders. 2017-10-09 21:39:32 -04:00
bunnei 33ea53094c loader: Add support for NRO, as well as various fixes and shared linker. 2017-10-05 23:30:08 -04:00
bunnei d454364bca nso: Fixes to support homebrew NSOs without a MOD header. 2017-10-03 18:30:02 -04:00
shinyquagsire23 4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
bunnei 8c92435ded nso: Refactor and allocate .bss section. 2017-09-30 14:33:58 -04:00
bunnei 6bafd3f4f7 loader: Add support for loading an NSO. 2017-09-30 14:32:53 -04:00
bunnei 1c4f9e822c elf: Check if machine is ARM. 2017-09-30 14:28:53 -04:00
Subv 7f48aa8d25 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
Subv 774e7deae8 HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
B3n30 d881dee818 Merge pull request #2952 from MerryMage/page-tables
Switchable Page Tables
2017-09-25 08:29:32 +02:00
Max Thomas c91ccbd0ba Loader/NCCH: Add support for loading application updates (#2927)
* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
MerryMage c02bbb7030 memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Subv 6d2734a074 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
B3n30 5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
bunnei f5cf9960d9 loader: Expose program title. 2017-08-03 20:10:37 -04:00
bunnei df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
TheKoopaKingdom f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom a8aef599e0 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom 37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom e523c76cc8 Fixed encrypted ROM error messages. 2017-06-02 18:25:32 -04:00
bunnei 120b00fb1a telemetry: Log a few simple data fields throughout core. 2017-05-24 19:16:23 -04:00
Yuri Kunde Schlesner 6577bbc3c5 Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
wwylele 6551a72ec8 loader/ncch: less verbose log for loading game list. only log program ID when booting 2017-03-08 17:37:24 +02:00
wwylele 4b931bb913 loader: lower file name logging level 2017-03-08 17:25:09 +02:00
Mat M 0cb52ee74a Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
wwylele 20544977da loader: use self NCCH archive 2017-02-13 13:57:38 +02:00
Thomas Farr bb1f277db1
loader: Add support for 3DSX special relocation types, fixes citra-emu/citra#2449
As per devkitPro/3dstools@47bea18
2017-01-19 01:34:58 +13:00
Jonathan Hao c18cb1b192 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
bunnei f556d6ee90 Merge pull request #2240 from wwylele/auto-region
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
bunnei 81e22ae8c7 loader: Remove duplicate docstrings. 2016-12-21 23:27:50 -05:00
MerryMage 351b5d23f4 loader: Implement ReadProgramId 2016-12-15 18:42:38 +00:00
wwylele 84e78790ab Config: auto-select region and language 2016-12-07 20:52:42 +02:00
Subv d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv 1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Ricardo de Almeida Gonzaga 13d46f6820 Fix typos 2016-10-20 12:26:59 -02:00
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Emmanuel Gil Peyrot 080a2d719c Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
Emmanuel Gil Peyrot 314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot 9a35d1fb4a Loader: Add a GetFileType method to get the type of a loaded file 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot 8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
bunnei 282a2ad539 Merge pull request #1766 from Subv/log_cpu
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
Alexander Laties 0a31e373f1 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
Subv 5b7f86708c Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
wwylele d2182568ad fix:return proper error 2016-05-06 21:42:13 +03:00
wwylele 5d5dd66d92 add icon & title to game list 2016-05-04 13:02:49 +03:00
Sam Spilsbury 60f2587eac ncch: Use correct format specifier (for long long uint) 2016-04-23 11:54:02 +08:00
Lioncash 1cc183703a core: Clean out some unnecessary header includes 2016-04-16 00:08:49 -04:00
wwylele 727d508e02 ncch:only decompress .code section 2016-04-14 18:33:42 +03:00
Mathew Maidment aa6380e5bc Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
Lioncash c99f47d8f0 loader: Make MakeMagic constexpr 2016-03-21 03:28:22 -04:00
bunnei 8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite 4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Yuri Kunde Schlesner b967a581a1 Loader/NCCH: Log the program ID during loading
This is useful for all sorts of things, but mainly to identify save
folders more easily.
2016-03-04 23:53:10 -08:00
LittleWhite 7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
Lioncash a89e32b157 elf: Don't cast away const 2016-01-25 02:36:57 -05:00
bunnei c717d1551d Merge pull request #1199 from Gareth422/encryption-check
Loader: Implement NCCH encryption check
2015-10-20 10:17:31 -04:00
Gareth Poole 721475420d Loader: Change NCCH header types to be explicitly little-endian 2015-10-10 22:35:22 -04:00
Gareth Poole 2706394384 Loader: Implement encryption check 2015-10-10 22:34:17 -04:00
Emmanuel Gil Peyrot 14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00