Commit graph

5203 commits

Author SHA1 Message Date
bunnei 1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. 2018-03-26 21:16:49 -04:00
Subv 4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 2018-03-26 15:46:49 -05:00
Subv 56e2013c1f GPU: Added the TSC structure. It contains information about the sampler. 2018-03-26 15:45:05 -05:00
Subv 6afe9e0105 GPU: Added more fields to the TIC structure. 2018-03-26 15:44:20 -05:00
N00byKing 3357e8d9ba
log.h: Change comment from citra to yuzu 2018-03-26 21:52:59 +02:00
N00byKing 75da830c13
file_util.h: Update Comment from citra to yuzu 2018-03-26 21:51:04 +02:00
N00byKing 10d6b07161
yuzu.cpp: Update Link from citra to yuzu 2018-03-26 21:48:18 +02:00
N00byKing 99d86deb1f
cpu_detect.cpp: Change comment from citra to yuzu 2018-03-26 21:43:39 +02:00
bunnei 8c8da93693
Merge pull request #280 from bunnei/misc-service-fixes
Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei e9315ace9f
Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
N00byKing 91e67ed430 main.cpp: Replace Citra with yuzu Wiki Links 2018-03-25 11:44:04 +02:00
N00byKing d248b90c85 main.cpp: Update Dialog from citra to yuzu 2018-03-25 11:42:46 +02:00
mailwl 692639e9b7 Service/sockets: add bsd:s, nsd:a, nsd:u services 2018-03-25 12:41:00 +03:00
bunnei 6f27edccb2 audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
bunnei bde3e667be hid: Stub out SetNpadJoyAssignmentModeDual. 2018-03-25 03:24:05 -04:00
bunnei 868f7f18b9 pl_u: Add RequestLoad. 2018-03-25 03:23:52 -04:00
Subv 0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv 39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 2018-03-24 11:31:53 -05:00
Subv 025d111308 Frontend: Allow opening the Surface View widget in the Qt frontend. 2018-03-24 11:31:50 -05:00
Subv 1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv 1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv 77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 2018-03-24 11:30:56 -05:00
MerryMage 88c9608eac arm_dynarmic: Fix timing 2018-03-24 09:02:19 +00:00
Subv 9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 2018-03-24 01:22:19 -05:00
bunnei a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei d561e4acc8 gl_rasterizer: Fake render in green, because it's cooler. 2018-03-23 22:27:53 -04:00
bunnei 4ed54738fc gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 2018-03-23 22:24:16 -04:00
bunnei a397a9e9a4
Merge pull request #255 from Subv/sd_card
FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei b7da9d5a54 gl_rasterizer_cache: Add missing include for vm_manager. 2018-03-23 16:54:20 -04:00
bunnei 0f8401906b renderer_opengl: Only invalidate the framebuffer region, not flush. 2018-03-23 15:52:14 -04:00
bunnei 054393917e renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 2018-03-23 15:49:04 -04:00
bunnei b5f3e7951b memory: Fix typo in RasterizerFlushVirtualRegion. 2018-03-23 15:46:21 -04:00
bunnei 68658ce4b0
Merge pull request #268 from mailwl/ssl
Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei fd0a7c0aaf
Merge pull request #270 from N00byKing/patch-2
Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
Subv 4c06d55a81 FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00
bunnei b36b627d4d RasterizerCacheOpenGL: FlushAll should flush full memory region. 2018-03-23 15:25:16 -04:00
bunnei 1a158dfcd6 memory: RasterizerFlushVirtualRegion should also check process image region. 2018-03-23 15:10:02 -04:00
bunnei 11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 2018-03-23 15:01:45 -04:00
bunnei cdf541fb5b renderer_opengl: Add framebuffer_transform_flags member variable. 2018-03-23 14:59:14 -04:00
bunnei ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 2018-03-23 14:58:27 -04:00
N00byKing 32fd57f0c8
Remove Option for N/3DS from default.ini 2018-03-23 18:06:55 +01:00
N00byKing 5ded39f5d8
CITRA_ICON -> YUZU_ICON 2018-03-23 16:56:59 +01:00
mailwl 9ee33350de Service/SSL: add ssl service 2018-03-23 09:32:50 +03:00
bunnei c2c55e0811 renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. 2018-03-22 23:28:37 -04:00
bunnei e12c2cf8c6 nvdisp_disp0: Always flush and invalidate framebuffer region.
- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei a0b1235f82 gl_rasterizer: Implement AccelerateDisplay method from Citra. 2018-03-22 23:06:54 -04:00
bunnei f61b9f7338 LoadGLBuffer: Use bytes_per_pixel, not bits. 2018-03-22 23:01:57 -04:00
bunnei 63d3924b5b memory: Port RasterizerFlushVirtualRegion from Citra. 2018-03-22 22:56:41 -04:00
bunnei 6ced80bb47 gl_rasterizer_cache: LoadGLBuffer should do a morton copy. 2018-03-22 22:54:04 -04:00
bunnei 740310113b video_core: Move MortonCopyPixels128 to utils header. 2018-03-22 22:52:40 -04:00
Valentin Vanelslande ee5f5a2c2d
yuzu_cmd: change default cpu core to dynarmic 2018-03-22 19:44:34 -06:00
Valentin Vanelslande 47cac816f6
default_ini: change default cpu core to dynarmic 2018-03-22 19:43:59 -06:00
bunnei 8a250de987 video_core: Remove usage of PAddr and replace with VAddr. 2018-03-22 21:13:46 -04:00
bunnei bfe45774f1 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
bunnei c6362543d4 gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
bunnei f707c2dac4 gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. 2018-03-22 20:00:41 -04:00
bunnei 7c3a263839 gpu: Expose Maxwell3D engine. 2018-03-22 19:48:20 -04:00
bunnei 3a6604e8fa maxwell_3d: Add some format decodings and string helper functions. 2018-03-22 19:47:28 -04:00
bunnei 656de23d93 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
N00byKing 8afdbf6a1f Remove more N3DS References 2018-03-22 21:25:06 +01:00
Daniel Lim Wee Soong 8529d84f31 Remove dependency chrono
Earlier chrono was included but after some code changed it was no longer needed

Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong 47f96fe13a Change "yuzu starting..." to be logged with the new macro
Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong 3b558eebee Logging: Create logging macros based on fmtlib
Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533

Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
mailwl 95e747cd06 Service/spl: add module and services 2018-03-22 09:55:14 +03:00
bunnei ec5ede68e7
Merge pull request #258 from Subv/gpu_attribs
GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
N00byKing 34b733e70e CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-21 19:03:20 +01:00
Subv eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 2018-03-21 09:55:59 -05:00
Subv c450d264eb GPU: Added vertex attribute format registers. 2018-03-21 09:26:47 -05:00
mailwl 6673ed1274 Service/vi: convert services to module 2018-03-21 13:09:40 +03:00
Subv ae28a52277 GPU: Added registers for the number of vertices to render. 2018-03-20 23:28:06 -05:00
bunnei 0b3ab30762
Merge pull request #254 from bunnei/port-citra-renderer
Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
mailwl dca7cfb9cf Service: add fatal:u, fatal:p services 2018-03-20 16:59:02 +03:00
bunnei 6e3222363c renderer_gl: Port boilerplate rasterizer code over from Citra. 2018-03-20 00:07:32 -04:00
bunnei 9c468e0c55 gl_shader_util: Sync latest version with Citra. 2018-03-20 00:07:31 -04:00
bunnei d7b1ebe4a8 renderer_gl: Port over gl_shader_gen module from Citra. 2018-03-20 00:07:30 -04:00
Subv 0485ee499f FS: Implemented IFileSystem's OpenDirectory function.
Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv 21bac2d7d7 FS: Added the IDirectory IPC interface and implemented its two functions. 2018-03-19 23:01:47 -05:00
Subv 6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 2018-03-19 23:00:37 -05:00
Subv e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 2018-03-19 22:59:38 -05:00
Subv a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
Subv fc44261dd1 FS: Support the file Append open mode. 2018-03-19 22:57:34 -05:00
Mat M f4700ccabf
Merge pull request #253 from Subv/rt_depth
GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei 4bdb46e4c2 renderer_gl: Port over gl_shader_decompiler module from Citra. 2018-03-19 23:14:03 -04:00
bunnei a3e10b1a72 renderer_gl: Port over gl_rasterizer_cache module from Citra. 2018-03-19 23:14:03 -04:00
bunnei db0cfb8e8b gl_resource_manager: Sync latest version with Citra. 2018-03-19 23:14:02 -04:00
bunnei 0e4b9cdde4 renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
bunnei 6a0902e56d gl_state: Sync latest version with Citra. 2018-03-19 23:13:49 -04:00
Subv 808704c78c FS: Implement MountSdCard. 2018-03-19 21:21:49 -05:00
Subv c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 2018-03-19 21:17:15 -05:00
Subv 7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. 2018-03-19 16:55:33 -05:00
Subv 21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 2018-03-19 16:46:29 -05:00
N00byKing 1d8b6ad13b Clang Fixes 2018-03-19 17:53:35 +01:00
N00byKing d16e08454d
oops 2018-03-19 17:43:04 +01:00
N00byKing 0e72d0d826 More Warning cleanups 2018-03-19 17:27:04 +01:00
N00byKing ef875d6a35 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
Subv dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 2018-03-19 00:36:25 -05:00
Subv cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 2018-03-19 00:32:57 -05:00
bunnei 23a0d2d7b7
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei 2dc3a56e96
Merge pull request #250 from bunnei/buffer-dequeue-wait
vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. 2018-03-18 20:56:35 -04:00
bunnei c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 2018-03-18 20:56:34 -04:00
bunnei 2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 2018-03-18 20:56:33 -04:00
bunnei 019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 2018-03-18 20:56:33 -04:00
bunnei e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 2018-03-18 20:56:32 -04:00
Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE.
This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.

This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
Subv ccb8da1512 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 2018-03-17 18:32:57 -05:00
Subv 88698c156f GPU: Store shader constbuffer bindings in the GPU state. 2018-03-17 18:32:57 -05:00
Subv 66dae22790 GPU: Corrected some register offsets and removed superfluous macro registers. 2018-03-17 18:32:56 -05:00
Subv 1d9d9c16e8 GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.

Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
2018-03-17 18:32:55 -05:00
Subv 579000e747 GPU: Corrected the parameter documentation for the SetShader macro call.
Register 0xE24 is actually a macro that sets some shader parameters in the register structure.

Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
2018-03-17 13:55:42 -05:00
bunnei 516ef4f19f
Merge pull request #242 from Subv/set_shader
GPU: Handle the SetShader method call (0xE24) and store the shader config.
2018-03-17 00:34:17 -04:00
Subv f93d769a1c GPU: Handle the SetShader method call (0xE24) and store the shader config. 2018-03-16 22:51:06 -05:00
Subv d2888f7e90 GPU: Added the vertex array registers. 2018-03-16 22:47:45 -05:00
bunnei cd4e8a989c
Merge pull request #241 from Subv/gpu_method_call
GPU: Process command mode 5 (IncreaseOnce) differently from other commands
2018-03-16 22:28:22 -04:00
Subv 29feece4b8 GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.

Note: Maybe we should do the same for the NonIncreasing mode?
2018-03-16 20:32:44 -05:00
bunnei 0eff775264
Merge pull request #239 from Subv/shaders
GPU: Added some shader-related registers.
2018-03-16 21:09:35 -04:00
Subv bf310a41b8 GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
2018-03-16 19:24:41 -05:00
Subv cbec739e7b GPU: Added Maxwell registers for Shader Program control. 2018-03-16 19:23:11 -05:00
bunnei 494275fd38 nvflinger: Remove superfluous buffer format check. 2018-03-16 20:11:50 -04:00
bunnei cc6f22e0e4 process: MirrorMemory should use MemoryState::Mapped. 2018-03-16 19:24:54 -04:00
bunnei e9a857ce82 process: Unmap previously allocated heap. 2018-03-16 18:32:25 -04:00
bunnei 403f8e79ea arm_interface: Support unmapping previously mapped memory. 2018-03-16 18:32:24 -04:00
bunnei 34a29ad051 svc: Use more correct values for GetInfo MapRegion and NewMapRegion. 2018-03-16 18:32:23 -04:00
bunnei 8581404482 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei 69ee9edd8d memory: Add regions for map region, "new" map region, etc. 2018-03-16 18:32:22 -04:00
bunnei 3923b0f589 process: Fix stack memory state. 2018-03-16 18:32:21 -04:00
bunnei 8be7131033 MemoryState: Add additional memory states and improve naming. 2018-03-16 18:32:21 -04:00
mailwl fbfa7ddd62 IGeneralService: fix function list 2018-03-16 16:34:12 +03:00
mailwl 9289255314 Service/NIFM: stub cancel function 2018-03-16 11:08:22 +03:00
mailwl ec030a542f Service/NIFM: convert to module 2018-03-16 11:00:29 +03:00
bunnei 7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
bunnei 8538e0bc3d
Merge pull request #213 from Hexagon12/dynarmic-default
Make Dynarmic the default CPU core
2018-03-07 18:21:13 -05:00
Subv 5fb4c718cc GPU: Intercept writes to the VERTEX_END_GL register.
This is the register that gets written after a game calls DrawArrays().

We should collect all GPU state and draw using our graphics API here.
2018-03-04 19:14:04 -05:00
bunnei 80562aaf64
Merge pull request #229 from Subv/ensuresavedata_impl
FS: Make EnsureSaveData create the save data if it doesn't already exist.
2018-03-04 15:49:42 -05:00
Subv 84e1c0a430 FS: Use the correct error code when trying to open files that don't exist. 2018-03-04 14:34:48 -05:00
Subv e4b7a1d160 FS: Stubbed CreateSaveData. It currently does nothing. 2018-03-04 14:31:57 -05:00
Subv 0eefe6e4d1 FS: Make EnsureSaveData create the savedata folder when called for the first time. 2018-03-04 14:30:07 -05:00
Subv 248881fa7f CoreTiming: Unschedule the pending events when an Interface is destroyed. 2018-03-04 10:34:25 -05:00
bunnei 7e7110b3b9
Merge pull request #226 from Subv/buffer_queue_event
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called
2018-03-03 12:38:18 -05:00
Subv 656e7aab29 Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
This prevents a thread starvation issue in Puyo Puyo Tetris.
We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03 11:51:36 -05:00
mailwl 28669872d9 Service/Set: add more services 2018-03-03 09:03:49 +03:00
bunnei 46fc7d8502
Merge pull request #216 from Subv/savedata
Implemented the SaveData archive and MountSaveData.
2018-03-01 22:14:31 -05:00
Subv 3209cff530 SaveData: Use the current titleid when opening the savedata archive. 2018-03-01 19:03:54 -05:00
Subv 827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
Subv cc6e4ae6cf FS: Implement MountSaveData and some of the IFile interface. 2018-03-01 19:03:53 -05:00
Subv d140c8ecf7 Filesystem: Added a SaveData Factory and associated Disk_FileSystem. 2018-03-01 19:03:52 -05:00
Jules Blok c74af07c49 thread: Clear the process list on shutdown. 2018-02-27 17:13:39 +01:00
Subv 6e38081165 ResultCode: Mark any error code that isn't 0 as an error. 2018-02-27 09:44:35 -05:00
Vishal Sharma 65f3119074 Removes the use of QKeySequence::Cancel (#186)
* Removes the use of QKeySequence::Cancel to remove issues while running make

* Corrects characters in a line for travis failure

* Corrects space in a line for travis failure
2018-02-26 21:03:02 -08:00
bunnei 926604fc14
Merge pull request #207 from mailwl/duplicatesession
IPC: add domain header to response if only it exists in request
2018-02-26 20:52:56 -08:00
bunnei f1beb69899
Merge pull request #215 from N00byKing/umapsharedmmry
UnmapSharedMemory
2018-02-25 21:04:24 -08:00
shinyquagsire23 e29710818f file_sys: Style tweaks
Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23 487f8bc018 loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23 fd3806fd30 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
shinyquagsire23 2b28fd7809 file_sys: Add support for parsing NPDM files 2018-02-25 07:02:39 -07:00
N00byKing 08c6ac02cf
(Hopefully) Fix MinGW Build 2018-02-25 13:40:22 +01:00
N00byKing bc88cae0c7 Implements citra-emu/citra#3184 2018-02-25 11:44:21 +01:00
N00byKing 2b41c6e573 Add UnmapSharedMemory
C++11 requires spaces on the Identifier

Add inttypes include

clang
2018-02-25 11:38:06 +01:00
bunnei c45173c9a6
Merge pull request #212 from mailwl/stubs
Stub some functions
2018-02-23 21:09:56 -08:00
bunnei 32c509b82d
Merge pull request #217 from shinyquagsire23/time-s-missing
time: Add missing time:s functions, used for libnx
2018-02-23 08:52:37 -08:00
bunnei 6bf7108545
Merge pull request #210 from MerryMage/f/dynarmic/sysreg
arm_dynarmic: Implement system registers and provide more hooks
2018-02-23 08:51:52 -08:00
shinyquagsire23 a63d4fa5b4 time: Add missing time:s functions, used for libnx 2018-02-23 00:34:15 -07:00
mailwl e4f94ee30b Stub more functions 2018-02-22 17:28:15 +03:00
mailwl 910198a29a Stub am::SetScreenShotPermission, and bsd::StartMonitoring functions 2018-02-22 13:04:23 +03:00
bunnei 7f0ecbf859
Merge pull request #211 from shinyquagsire23/time_local
time: Add GetStandardLocalSystemClock, used by libnx
2018-02-22 01:09:01 -05:00
shinyquagsire23 944132dbe5 time: Add GetStandardLocalSystemClock, used by libnx 2018-02-21 18:43:05 -07:00
MerryMage 32d127ad3e dynarmic: Update to 6b4c6b0
6b4c6b0 impl: Update PC when raising exception
7a1313a A64: Implement FDIV (vector)
b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL
b277bf5 Correct FPSR and FPCR
7673933 A64: Implement USHL
8d0e558 A64: Implement UCVTF (vector, integer), scalar variant
da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point)
7479684 A64: Implement system register TPIDR_EL0
0fd75fd A64: Implement system registers FPCR and FPSR
31e370c A64: Implement system register CNTPCT_EL0
9a88fd3 A64: Implement system register CTR_EL0
1d16896 A64: Implement NEG (vector)
3184edf IR: Add IR instruction ZeroVector
31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter
567eb1a A64: Implement FMINNM (scalar)
c6d8fa1 A64: Implement FMAXNM (scalar)
616056d constant_pool: Add frame parameter
a3747cb A64: Implement ADDP (scalar)
5cd5d9f reg_alloc: Only exchange GPRs
dd0452a A64: Implement DUP (element), scalar variant
e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0
40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar)
7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect
826dce2 travis: Switch unicorn repository
9605f28 a64/config: Allow NaN emulation accuracy to be set
e9435bc a64_emit_x64: Add conf to A64EmitContext
30b596d fuzz_with_unicorn: Explicitly test floating point instructions
be292a8 A64: Implement FSQRT (scalar)
3c42d48 backend_x64: Accurately handle NaNs
4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21 21:39:07 +00:00
MerryMage e8b9731af3 arm_dynarmic: LOG_INFO on unicorn fallback 2018-02-21 21:39:07 +00:00
MerryMage cc368de1a0 memory: LOG_ERROR when falling off end of page table 2018-02-21 21:39:07 +00:00
MerryMage 1cdc74c5e9 core: Fix scheduler-shutdown related crash 2018-02-21 16:38:18 +00:00
mailwl 1289a3c3c1 Add warning if Domain request has no domain message header 2018-02-20 22:51:54 +03:00
mailwl 827152d1fd Fix: change check for domain order and existance of domain message header 2018-02-20 21:59:58 +03:00
mailwl 1572c45aa0 IPC: add domain header to response if only it exists in request 2018-02-20 19:27:49 +03:00
bunnei 6a2197806e
Merge pull request #206 from mailwl/aoc-listaddoncontent
Service/AOC: stub ListAddOnContent function
2018-02-20 10:45:50 -05:00
mailwl 46931a9566 Service/AOC: stub ListAddOnContent function 2018-02-20 10:30:12 +03:00
bunnei 678574972a acc_u0: Stub ListOpenUsers service function. 2018-02-19 17:39:41 -05:00
bunnei 7bee3427d0 service: Add Friend service interface. 2018-02-19 17:34:02 -05:00
bunnei 1d491d636d logging: Add category for Friend service. 2018-02-19 17:31:54 -05:00
bunnei 23fe6f5be3
Merge pull request #202 from bunnei/scheduler-cleanup
Scheduler cleanup
2018-02-19 17:23:05 -05:00
bunnei 8db80d8389 scheduler: Cleanup based on PR feedback. 2018-02-19 16:46:42 -05:00
Subv 5ab285f1f9 AM: Corrected the response in EnsureSaveData.
The values are still unknown and the function is still considered a stub.
Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18 18:09:52 -05:00
bunnei ac81c02ed9 kernel: Use Scheduler class for threading. 2018-02-18 15:17:16 -05:00
bunnei c78d495161 kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module. 2018-02-18 14:58:40 -05:00
bunnei 2d4a6883bc core: Use shared_ptr for cpu_core. 2018-02-18 14:52:09 -05:00
bunnei cec0d4f191 kernel: Remove unused address_arbiter code. 2018-02-18 14:46:11 -05:00
bunnei ec39c9eb32
Merge pull request #201 from Subv/ipc_delay_
Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
2018-02-18 14:11:34 -05:00
bunnei 5babad5de5
Merge pull request #200 from Subv/bufferproducerfence
Make the fence handling in Vi a little less of a hack.
2018-02-18 14:11:04 -05:00
Subv 94ee8fc97b Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
Ported from citra PR #3091

The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch.

This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-18 13:25:48 -05:00
Subv 416f692f6e nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv d758332425 Parcel: Ensure we don't read past the end of the parcels in Vi. 2018-02-17 14:00:44 -05:00
Subv 2662de6e52 Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. 2018-02-17 14:00:30 -05:00
Subv 1b64160d83 Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00