Commit graph

13732 commits

Author SHA1 Message Date
ameerj 1e7bed0a45 std::size_t where appropriate, make error message more clear if can't read 2020-07-17 12:10:32 -04:00
bunnei 19c6bf72db
Merge pull request #4322 from ReinUsesLisp/fix-dynstate
vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
2020-07-17 09:50:45 -04:00
Lioncash 723edb4c06 alignment: Simplify AlignmentAllocator implementation
With C++20, much of the allocator interface has been simplified, so we
can make the same adjustments.
2020-07-17 08:30:12 -04:00
LC 47956a3bbc
Merge pull request #4369 from lioncash/hle-macro
macro_hle: Remove unnecessary std::make_pair calls
2020-07-17 05:20:41 -04:00
LC 9d3cbf6a90
Merge pull request #4340 from lioncash/remove
shader_cache: Make use of std::erase_if
2020-07-17 05:19:20 -04:00
David Marcec 4f473cda64 Drop settings namespace 2020-07-17 17:23:24 +10:00
David Marcec 85b591f6f0 Remove duplicate config 2020-07-17 14:26:18 +10:00
David Marcec f48187449e Use conditional var 2020-07-17 14:26:17 +10:00
David Marcec 2ba195aa0d Drop max workers from 8->2 for testing 2020-07-17 14:26:15 +10:00
David Marcec 85d7a8f466 Rebase for per game settings 2020-07-17 14:26:14 +10:00
David Marcec 468bd9c1b0 async shaders 2020-07-17 14:24:57 +10:00
David c783cf443e
Merge pull request #4347 from lioncash/logging
settings: Make use of std::string_view over std::string for logging
2020-07-17 13:25:06 +10:00
David 92f37a229e
Merge pull request #4371 from lioncash/cmake2
core/CMakeLists: Add missing physical_memory.h header file
2020-07-17 13:22:19 +10:00
David adbf5ca50b
Merge pull request #4357 from lioncash/unused4
kernel: Remove unused variables
2020-07-17 13:18:31 +10:00
David 69f8b6a53e
Merge pull request #4358 from lioncash/unused5
kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +10:00
Lioncash c0650cd82c macro_hle: Remove unnecessary static keywords
These functions are already in an anonymous namespace which makes the
functions internally linked.
2020-07-16 23:17:17 -04:00
David 0d10c863a5
Merge pull request #4367 from lioncash/inc2
constants: Add missing <array> include
2020-07-17 13:14:01 +10:00
David 9cca0c2f83
Merge pull request #4368 from lioncash/macro
macro: Resolve missing parameter in doxygen comment
2020-07-17 13:13:22 +10:00
David 3ce4edba64
Merge pull request #4370 from lioncash/simplify
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
2020-07-17 13:13:05 +10:00
Lioncash 311f500753 core/CMakeLists: Add missing physical_memory.h header file
Allows this header file to show up in IDE CMake generators.
2020-07-16 22:56:31 -04:00
Lioncash be6b7591d9 macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.

Resolves a -Wshift-overflow warning.
2020-07-16 22:16:11 -04:00
Lioncash cc935d997b macro_hle: Remove unnecessary std::make_pair calls
The purpose of make_pair is generally to deduce the types within the
pair without explicitly specifying the types, so these usages were
generally unnecessary, particularly when the type is enforced by the
array declaration.
2020-07-16 21:59:25 -04:00
Lioncash 502dbfb9eb macro: Resolve missing parameter in doxygen comment
Resolves a -Wdocumentation warning.
2020-07-16 21:54:42 -04:00
Lioncash e07eb5b223 constants: Add missing <array> include
Eliminates reliance on an indirect include.
2020-07-16 21:43:20 -04:00
Lioncash e54c940abf mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Rodrigo Locatti 39ae2deb28
Merge pull request #4363 from lioncash/mismatch
vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
2020-07-16 21:54:40 -03:00
Lioncash 7f989378c0 mii/manager: Make use of designated initializers
Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei 3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
Lioncash 7785123b1c wrapper: Make use of designated initializers where applicable 2020-07-16 20:01:01 -04:00
Lioncash 01da386617 vk_texture_cache: Make use of designated initializers where applicable 2020-07-16 19:52:38 -04:00
Lioncash 169759e069 vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
Discovered while converting relevant parts of the codebase over to
designated initializers.
2020-07-16 19:45:46 -04:00
Lioncash 08d36afd40 vk_swapchain: Make use of designated initializers where applicable 2020-07-16 19:27:02 -04:00
Lioncash 3c060503bc vk_stream_buffer: Make use of designated initializers where applicable 2020-07-16 19:22:11 -04:00
Lioncash 70147e913f vk_staging_buffer_pool: Make use of designated initializers where applicable 2020-07-16 19:22:03 -04:00
Lioncash 2025f847bb vk_shader_util: Make use of designated initializers where applicable 2020-07-16 19:17:41 -04:00
Lioncash 97e7663004 vk_scheduler: Make use of designated initializers where applicable 2020-07-16 19:11:43 -04:00
Lioncash fd7af52ec3 vk_sampler_cache: Make use of designated initializers where applicable 2020-07-16 19:06:40 -04:00
Lioncash 772b6e4d28 vk_resource_manager: Make use of designated initializers where applicable 2020-07-16 19:02:35 -04:00
Lioncash 8ebd6a21c5 vk_renderpass_cache: Make use of designated initializers where applicable 2020-07-16 18:57:23 -04:00
Lioncash 01f297f2e0 vk_rasterizer: Make use of designated initializers where applicable 2020-07-16 18:49:42 -04:00
Lioncash c07b0ffe47 vk_query_cache: Make use of designated initializers where applicable 2020-07-16 18:34:04 -04:00
Lioncash d43e923990 vk_pipeline_cache: Make use of designated initializers where applicable 2020-07-16 18:32:29 -04:00
Lioncash 7d5f93832c vk_memory_manager: Make use of designated initializers where applicable 2020-07-16 18:26:30 -04:00
Lioncash 75c00c3cb0 vk_image: Make use of designated initializers where applicable 2020-07-16 18:24:26 -04:00
Lioncash 6d165481ad vk_descriptor_pool: Make use of designated initializers where applicable 2020-07-16 18:19:45 -04:00
Lioncash fb563e75e9 vk_graphics_pipeline: Resolve narrowing warnings
For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a
VkBool32 type, so we need to cast to it explicitly.
2020-07-16 18:13:49 -04:00
Lioncash 5330ca396d vk_compute_pipeline: Make use of designated initializers where applicable 2020-07-16 17:32:12 -04:00
Lioncash 757ddd8158 vk_compute_pass: Make use of designated initializers where applicable
Note: Some barriers can't be converted over yet, as they ICE MSVC.
2020-07-16 17:23:56 -04:00
Lioncash a66a0a6a53 vk_buffer_cache: Make use of designated initializers where applicable
Note: An array within CopyFrom() cannot be converted over yet, as it
ICEs MSVC when converted over.
2020-07-16 16:59:39 -04:00
Rodrigo Locatti 104c523d3d
Merge pull request #4327 from lioncash/desig2
address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
Rodrigo Locatti be68ee88c2
Merge pull request #4333 from lioncash/desig3
vk_graphics_pipeline: Make use of designated initializers where applicable
2020-07-16 17:41:45 -03:00
Rodrigo Locatti b6d73ec9c2
Merge pull request #4332 from lioncash/vkdev
vk_device: Make use of designated initializers where applicable
2020-07-16 17:41:20 -03:00
ReinUsesLisp 210cc0204d decode/other: Implement S2R.LaneId
This maps to host's thread id.

- Fixes graphical issues on Paper Mario.
2020-07-16 16:09:39 -03:00
ReinUsesLisp 88e57b13e0 gl_arb_decompiler: Execute BAR even when inside control flow
Unlike GLSL, GLASM allows us to call BAR inside control flow.

- Fixes graphical artifacts in Paper Mario.
2020-07-16 16:05:52 -03:00
ReinUsesLisp a5a72cbd20 renderer_{opengl,vulkan}: Clamp shared memory to host's limit
This stops shaders from failing to build when the exceed host's shared
memory size limit. An error is logged.
2020-07-16 16:02:46 -03:00
bunnei 98b36625fa
Merge pull request #4321 from lioncash/desig
vk_blit_screen: Make use of designated initializers where applicable
2020-07-16 14:55:36 -04:00
Lioncash 8bef49cde5 kernel/thread: Remove unimplemented function prototype
This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
Lioncash 2bab07c367 kernel: Remove unused variables
Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
Lioncash 07d080ecc8 kernel: Add missing include 2020-07-16 13:51:51 -04:00
Lioncash f0125b2be8 cpu_manager: Mark function getters as static
All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
Lioncash 51546ce57e cpu_manager: Remove unused preemption_count variable
Shrinks the data structure by 8 bytes.
2020-07-16 13:24:25 -04:00
Lioncash 201514cb50 cpu_manager: Add missing includes
Previously this header was relying on indirect inclusions that are no
longer satisfied.
2020-07-16 13:22:58 -04:00
Ameer 94f5f29573 Refactor adapter code 2020-07-16 13:00:04 -04:00
bunnei a89dfc9183
Merge pull request #4261 from ameerj/gc-calibration
input_common: GC Controller save and compare against analog origin state
2020-07-16 11:40:09 -04:00
bunnei 2781201bfb
Merge pull request #4337 from lat9nq/fix-per-game-async
main: Set async gpu properly after loading per-game setting
2020-07-16 11:33:51 -04:00
bunnei 9121d35e70
Merge pull request #4297 from FearlessTobi/skip-profile-select
main/profile_select: Don't prompt for profile selection when only one is available
2020-07-16 09:45:09 -04:00
David 0648e023ea
Merge pull request #4346 from lioncash/thread
kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
David Marcec 0319cc1c37 hid: Only update keyboard & debug pad inputs if enabled
Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
David 815f30dc10
Merge pull request #4249 from Morph1984/delete-update-aoc-on-overwrite
registered_cache: Remove previous update/dlc if it exists on install
2020-07-16 20:36:22 +10:00
Morph f66e3181dc Check for empty section0 and CNMT prior to install 2020-07-16 05:22:51 -04:00
Morph 5892fc1555 Add comment to clarify the nullptr check 2020-07-16 00:15:27 -04:00
Morph 2079bb4090 filesystem: Create subdirectories prior to creating a file
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
bunnei f26f53f35b
Merge pull request #4328 from lioncash/unused-var3
memory_layout: Remove unused data member
2020-07-15 22:08:05 -04:00
Lioncash 0435b7d361 core_timing: Remove unused data member
Shrinks the size of the CoreTiming class by 8 bytes.
2020-07-15 19:41:37 -04:00
Lioncash bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash 8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
Lioncash af5a56ddc4 settings: Resolve a sign conversion warning within GetTimeZoneString()
A sign conversion warning was occurring due to an int < size_t
comparison.
2020-07-15 13:45:22 -04:00
Lioncash 73bb87c06b kernel/process: Move name and system context to the bottom of the member list
These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
2020-07-15 13:40:18 -04:00
Lioncash 52e83f0d5c kernel/handle_table: Remove usages of the global system instance
Removes even more usages of the global system instance, trimming away
more dependencies on global variables and making them explicit in the
interface.
2020-07-15 13:40:15 -04:00
Lioncash 5dbf91d739 settings: Make use of std::string_view over std::string for logging
In all usages of LogSetting(), string literals are provided.
std::string_view is better suited here, as we won't churn a bunch of
string allocations every time the settings are logged out.

While we're at it, we can fold LogSetting() into LogSettings(), given
it's only ever used there.
2020-07-15 13:37:33 -04:00
Lioncash 4ad69ca96e kernel/thread: Remove global GetCurrentThread()
This is only used in one place, so we can fold it into the calling code,
eliminating a place for the global system instance to be used.
2020-07-15 13:28:05 -04:00
Morph 0ca7b8269a clang format 2020-07-15 13:27:04 -04:00
Morph 1bbc61f5f1 Use proper install result when overwriting files 2020-07-15 13:27:04 -04:00
Morph 8794e623d9 Remove global system instance and address feedback 2020-07-15 13:27:04 -04:00
Morph a82fdea1ac registered_cache: Remove previous update/dlc if it exists on install
- This checks for and removes old updates or dlc based on title id. If a content meta nca exists within the registered cache, it will attempt to remove all the ncas associated with the content meta before installing a new update/dlc
2020-07-15 13:27:04 -04:00
VolcaEM e90802e762
clang-format 2020-07-15 01:22:52 +02:00
VolcaEM b608acd688
dmnt_cheat_vm: Implement opcode 0xC3 (ReadWriteStaticRegister)
This was based on Atmosphére's DMNT Cheat VM:

- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/dmnt/source/cheat/impl/dmnt_cheat_vm.hpp
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/dmnt/source/cheat/impl/dmnt_cheat_vm.cpp

From Atmosphére's documentation: "Code type 0xC3 reads or writes a static register with a given register"

There are now only two remaining opcodes to implement (PauseProcess and BreakProcess)

This is untested because I don't have any experience in testing cheats on yuzu
2020-07-15 01:19:22 +02:00
Rodrigo Locatti 263200f982
Merge pull request #4342 from lioncash/endian
common/swap: Make use of std::endian
2020-07-14 18:49:07 -03:00
Lioncash 9f027b1af2 common/swap: Make use of std::endian
Allows removing a bunch of defines in favor of a two liner.
2020-07-14 16:26:54 -04:00
Lioncash 969100d41a shader_cache: Make use of std::erase_if
Now that we use C++20, we can also make use of std::erase_if instead of
needing to do the erase-remove idiom.
2020-07-14 15:49:15 -04:00
bunnei 666b37ad56
Merge pull request #4242 from ReinUsesLisp/maxwell-dma
maxwell_dma: Match official doc and support pitch->voxel copies
2020-07-14 14:04:16 -04:00
lat9nq a683e42516 clang-format 2020-07-14 13:46:42 -04:00
lat9nq 6d1477f214 settings: Move settings sanitization to its own function
Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables.
2020-07-14 13:36:09 -04:00
Ameer 93fe982a0c Rebase to master 2020-07-14 13:04:02 -04:00
bunnei e2730372b8
Merge pull request #4294 from MerryMage/cpu-opt-settings
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-14 12:38:03 -04:00
bunnei 450cbcfee6
Merge pull request #4282 from Morph1984/fs-size
filesystem: Set various NAND partition sizes to their defaults
2020-07-14 12:16:42 -04:00
Ameer ab65de2f96 Fix crash if gc configured but adapter not connected 2020-07-14 11:23:10 -04:00
bunnei 393cdb15f5
Merge pull request #4314 from lioncash/input-warn
gcadapter: Tidy up compiler warnings
2020-07-14 10:20:12 -04:00
bunnei edb291b3be
Merge pull request #4315 from lioncash/udp-warn
udp: Silence a C++20 deprecation warning
2020-07-14 09:33:16 -04:00
lat9nq 8160e142e1 main: Set async gpu properly after loading per-game setting
Another error that got pass me and only noticed when I was doing the per-game settings UI rework. This prevents asynchronous GPU emulation from being disabled while multi core is enabled as a result of a poorly put together per-game config.
2020-07-14 01:02:10 -04:00
lat9nq e02687ff47 configure_general: Explicitly guard use_multi_core when applying settings
This is likely an oversight during a rebase. Guards use_multi_core to be only set when the global value is in use. It should not make a difference given the current code base, but makes the code sensible.
2020-07-14 00:49:17 -04:00
Lioncash 0f8b977663 vk_device: Make use of designated initializers where applicable
Avoids redundant repetitions of variable names, and allows assignment
all in one statement.
2020-07-13 22:24:01 -04:00
LC edb2caaae5
Merge pull request #4280 from jbeich/system-libusb
cmake: pass libusb include directory
2020-07-13 22:21:07 -04:00
Ameer b284c43385 input_common: drop unused libusb.h include
Remnant of an early implementation.
2020-07-14 01:50:34 +00:00
Lioncash 0475a167f8 vk_graphics_pipeline: Make use of designated initializers where applicable
Avoids redundant variable name repetitions.
2020-07-13 21:07:56 -04:00
Jan Beich 883fab2fff input_common: make libusb private to gc_adapter 2020-07-13 18:48:19 +00:00
Lioncash f2f876e3ff memory_layout: Remove unused data member
This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Lioncash ed0fe04b4f address_space_info: Use type alias to simplify code
We can define an alias for the index arrays and then just reuse it to
make the code nicer to read.
2020-07-13 10:42:52 -04:00
Lioncash c3eb42de65 address_space_info: Make use of designated initializers
We can alter the structure so that we can use designated initializers in
the array, eliminating the comments that indicate their field names.
2020-07-13 10:42:49 -04:00
ReinUsesLisp fbc232426d video_core: Rearrange pixel format names
Normalizes pixel format names to match Vulkan names. Previous to this
commit pixel formats had no convention, leading to confusion and
potential bugs.
2020-07-13 01:44:23 -03:00
ReinUsesLisp eda37ff26b video_core: Fix DXT4 and RGB565 2020-07-13 01:01:09 -03:00
ReinUsesLisp a8dab2ffb3 video_core/format_lookup_table: Add formats with existing PixelFormat 2020-07-13 01:01:09 -03:00
ReinUsesLisp 480850ffe7 video_core: Fix B5G6R5_UNORM render target format 2020-07-13 01:01:09 -03:00
ReinUsesLisp 990b14f181 video_core: Fix B5G6R5U 2020-07-13 01:01:09 -03:00
ReinUsesLisp 1d20aac795 video_core: Implement RGBA32_SINT render target 2020-07-13 01:01:09 -03:00
ReinUsesLisp 9338599d72 video_core: Implement RGBA32_SINT render target 2020-07-13 01:01:09 -03:00
ReinUsesLisp 95c0f5afe5 video_core: Implement RGBA16_SINT render target 2020-07-13 01:01:09 -03:00
ReinUsesLisp 977d6c46f3 video_core: Implement RGBA8_SINT render target 2020-07-13 01:01:09 -03:00
ReinUsesLisp 50c6030a8d video_core: Implement RG32_SINT render target 2020-07-13 01:01:09 -03:00
ReinUsesLisp e849d68048 video_core: Implement RG8_SINT render target and fix RG8_UINT 2020-07-13 01:01:09 -03:00
ReinUsesLisp f29fede49c video_core: Implement R8_SINT render target 2020-07-13 01:01:08 -03:00
ReinUsesLisp fd33e996e0 video_core: Implement R8_SNORM render target 2020-07-13 01:01:08 -03:00
ReinUsesLisp 505c206eb8 video_core/surface: Remove explicit values on PixelFormat's definition 2020-07-13 01:01:08 -03:00
ReinUsesLisp 143662118c video_core/surface: Reorder render target to pixel format switch 2020-07-13 01:01:08 -03:00
Lioncash db6fbd5894 vk_blit_screen: Make use of designated initializers where applicable
Now that we make use of C++20, we can use designated initializers to
make things a little nicer to read.
2020-07-12 19:45:30 -04:00
ReinUsesLisp 0fe09df386 vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
Fixes a regression on any game using stencil on devices with
VK_EXT_extended_dynamic_state.
2020-07-12 20:43:42 -03:00
Lioncash 8df93132cd udp: Silence a C++20 deprecation warning
C++20 deprecates using the = lambda capture to implicitly capture the
this pointer. Instead, we must specify it explicitly.
2020-07-12 15:49:42 -04:00
Lioncash a1dddca4ab gc_poller: Mark GCButtonFactory::GetNextInput() as const
This doesn't modify class instance state.
2020-07-12 15:43:07 -04:00
Lioncash 839c91cd14 gc_poller: Get rid of undefined behavior in Create()
Ensures that the function always has returns in all control paths.
2020-07-12 15:41:35 -04:00
Lioncash a8ba6dc3c9 gc_poller: Silence sign conversion warnings 2020-07-12 15:40:22 -04:00
Lioncash 32b6fc4062 gc_adapter: Remove deprecated usage of = in lambda captures
It's deprecated in C++20 to use = to capture the this pointer.

Instead, we can simply pass this as an argument to the thread
constructor.
2020-07-12 15:38:19 -04:00
Lioncash 9ce6ea648f gc_adapter: Silence sign conversion warnings 2020-07-12 15:36:27 -04:00
MerryMage a67d00ef31 configure_cpu: Split optimization settings off into Debug tab 2020-07-12 19:32:32 +01:00
Fernando Sahmkow 739d90ee66
Merge pull request #4265 from Morph1984/file-rename
vfs_real: Fix MoveFile
2020-07-12 13:00:09 -04:00
LC ed89bcc767
Merge pull request #4290 from lioncash/latest
CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12 12:25:10 -04:00
bunnei f1aabc21ee
Merge pull request #3385 from Morph1984/batch-install
frontend: Add support to batch install files to NAND
2020-07-12 12:20:56 -04:00
Tobias 80a0f2a118
common/alignment: Fix compilation errors (#4303) 2020-07-12 16:45:49 +02:00
Morph fd1c3aa14e fs: Fix RomFS building when zero byte files are present
When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key.

This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12 04:33:35 -04:00
bunnei e60733aad3
Merge pull request #4275 from CrazyMax/desired_language
AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei 5fb27f83cf
Merge pull request #4289 from ReinUsesLisp/dynfix
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
2020-07-11 23:44:03 -04:00
bunnei e706501c8d hle: service: mii: Rewrite service to properly support creation of random and default miis. 2020-07-11 21:34:59 -04:00
bunnei 1074c87f18
Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"" 2020-07-11 19:28:09 -04:00
Marshall Mohror a4306b9e56 Common: remove a mod from AlignUp (#5441)
In cases where the size is not a known constant when inlining, AlignUp<std::size_t> currently generates two 64-bit div instructions.
This generates one div and a cmov which is significantly cheaper.
2020-07-11 18:39:00 +02:00
MerryMage da11a27f42 configure_cpu: Add tooltips 2020-07-11 16:38:38 +01:00
MerryMage 505aa3a4c1 configure_cpu: Show/Hide debugging options 2020-07-11 16:38:38 +01:00
FearlessTobi a59ad9246b main/profile_select: Don't prompt for profile selection when only one is available 2020-07-11 16:08:34 +02:00
MerryMage 0193202964 configuration: Add settings to enable/disable specific CPU optimizations 2020-07-11 14:34:09 +01:00
Lioncash fb0fefc75c CMakeLists: Make use of /std:c++latest on MSVC
Provides the buildbot with one builder that is always tracking the
latest version of the C++ standard, allowing us to progressively rectify
our code and amend any differences between standards over time instead
of waiting for a complete standard change, potentially breaking a lot of
code all at once.
2020-07-11 04:45:40 -04:00
bunnei a0ee597b19
Merge pull request #4203 from VolcaEM/services
service: Update function tables
2020-07-11 00:02:36 -04:00
bunnei a45a57641f
Merge pull request #4250 from Morph1984/key-writing
KeyManager: Prevent writing of invalid keys
2020-07-10 22:45:18 -04:00