Commit graph

1629 commits

Author SHA1 Message Date
bunnei bcaafb826e Merge pull request #1177 from linkmauve/fix-msvc-todo
Use a constexpr function for country initialization in service/cfg
2015-09-30 11:06:47 -04:00
Lioncash a97d9613a7 ivfc_archive: Fix a printf specifier 2015-09-30 08:19:42 -04:00
Emmanuel Gil Peyrot 57722fb192 Service/CFG: Use a constexpr function for country initialization
This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
Martin Lindhe bafb7afba2 fix some xcode 7.0 warnings 2015-09-29 23:11:09 +02:00
bunnei 09f43c0975 Merge pull request #1160 from lioncash/clang
Silence some clang warnings
2015-09-21 21:29:55 -04:00
Cruel d60a9be5c6 Implement 3dsx RomFS 2015-09-21 13:03:18 -04:00
Lioncash 751fbfdcc3 general: Silence some warnings when using clang 2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner bbf92a54e5 Service/CFG: Add default entry for block 0x000A0001 (birthday) 2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner 13a8e39813 Service/CFG: Correct flags in 2 default blocks
Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner d91f1c0624 Service/CFG: Add additional blocks to default save data
These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner 6c89d4ca26 Fix narrowing conversion warning 2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner 1fe72dcc04 Service/CFG: Move several private types from the header to the cpp 2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner ac4f7b0fde Service/CFG: Clean up default block creation 2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner 1ed7f3e028 GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash 07bfe0abbb general: Replace 0 literals with nullptr where applicable 2015-09-11 23:11:01 -04:00
Lioncash 60b3fc01a2 General: Replace NULL and '0' usages with nullptr where applicable 2015-09-11 14:59:49 -04:00
Yuri Kunde Schlesner abc34ddb88 Merge pull request #1130 from lioncash/block
memory: Get rid of pointer casts
2015-09-10 18:05:24 -03:00
Lioncash d3efa637b4 General: Fix up doxygen comments 2015-09-10 11:20:21 -04:00
Yuri Kunde Schlesner 248b2993e8 Merge pull request #1131 from lioncash/uninit
y2r: Give local variables an initial value
2015-09-10 01:21:58 -03:00
Lioncash 9cf1cfe3fd memory: Get rid of pointer casts 2015-09-10 00:09:55 -04:00
Lioncash d7bfda3e26 disk_archive: Remove unimplemented constructor declarations 2015-09-09 23:49:03 -04:00
Lioncash f87093686e y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
archshift 9e8383e296 DynCom: Converted all 0xE condition code checks to ConditionCode::AL 2015-09-05 22:24:42 -07:00
bunnei bc59aaccb1 Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift e0c10019a9 Add cam:u service function names to its function table 2015-09-03 01:56:59 -07:00
bunnei 5e3536f66f Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei 5906d8b01c Merge pull request #1085 from Subv/fs_stat
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner 18c1c39d5e SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
Subv ce6a65cec9 Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner 0ee3e2c25e Kernel: Fix wrong linear heap base on titles using newer kernels
Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
Yuri Kunde Schlesner 12390eb155 Kernel: Fix assertion failure when ControlMemory is called with size=0 2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner 687d973980 Core: Improve APT Shared Font hack
Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
Lioncash dc1b024b80 dyncom: Simplify some comparisons in CondPassed 2015-08-26 00:10:23 -04:00
Lioncash 01dd833ffa dyncom: Change return type of CondPassed to bool 2015-08-25 23:59:01 -04:00
Yuri Kunde Schlesner 0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner 78735e2ada Fix broken boot introduced by last-minute change in #1025 2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner 3efb205a68 Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
Yuri Kunde Schlesner a9fc659809 Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
Yuri Kunde Schlesner 0aa443a871 Merge pull request #1033 from bbarenblat/master
Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner 9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei 5989a6ac57 Merge pull request #1032 from lioncash/swap
vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner 840b85690b Kernel: Remove unused legacy heap MapBlock_* functions 2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner 38bfbe1b2b APT: Adjust shared font hack so it works with the new linear heap code 2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner 14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner 74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner c39b52f974 HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner 69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner e2c7954be5 Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner a12a30c9e0 Process: Store kernel compatibility version during loading 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT 2015-08-16 01:03:45 -03:00