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https://github.com/yuzu-emu/yuzu-android.git
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b862d5d8d8
This doesn't modify instance state.
75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <span>
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#include "audio_core/audio_core.h"
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#include "audio_core/common/feature_support.h"
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#include "audio_core/renderer/audio_device.h"
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#include "audio_core/sink/sink.h"
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#include "core/core.h"
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namespace AudioCore::AudioRenderer {
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constexpr std::array usb_device_names{
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AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
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AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
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AudioDevice::AudioDeviceName{"AudioTvOutput"},
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AudioDevice::AudioDeviceName{"AudioUsbDeviceOutput"},
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};
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constexpr std::array device_names{
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AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
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AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
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AudioDevice::AudioDeviceName{"AudioTvOutput"},
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};
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constexpr std::array output_device_names{
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AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
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AudioDevice::AudioDeviceName{"AudioTvOutput"},
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AudioDevice::AudioDeviceName{"AudioExternalOutput"},
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};
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AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
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const u32 revision)
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: output_sink{system.AudioCore().GetOutputSink()},
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applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
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u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
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const size_t max_count) const {
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std::span<const AudioDeviceName> names{};
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if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
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names = usb_device_names;
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} else {
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names = device_names;
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}
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const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
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for (u32 i = 0; i < out_count; i++) {
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out_buffer.push_back(names[i]);
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}
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return out_count;
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}
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u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
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const size_t max_count) const {
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const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
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for (u32 i = 0; i < out_count; i++) {
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out_buffer.push_back(output_device_names[i]);
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}
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return out_count;
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}
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void AudioDevice::SetDeviceVolumes(const f32 volume) {
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output_sink.SetDeviceVolume(volume);
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}
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f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
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return output_sink.GetDeviceVolume();
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}
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} // namespace AudioCore::AudioRenderer
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