yuzu-android/src/video_core/engines
Fernando Sahmkow 57a46c69f1 Fermi2D: limit blit area to only available area
Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers
2019-10-17 10:38:44 -04:00
..
const_buffer_info.h video_core/engines: Move ConstBufferInfo out of Maxwell3D 2019-06-07 19:47:15 -03:00
engine_upload.cpp decoders: correct block calculation 2019-06-20 21:38:34 -03:00
engine_upload.h decoders: correct block calculation 2019-06-20 21:38:34 -03:00
fermi_2d.cpp Fermi2D: limit blit area to only available area 2019-10-17 10:38:44 -04:00
fermi_2d.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
kepler_compute.cpp kepler_compute: Implement texture queries 2019-09-05 20:35:51 -03:00
kepler_compute.h kepler_compute: Implement texture queries 2019-09-05 20:35:51 -03:00
kepler_memory.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
kepler_memory.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
maxwell_3d.cpp maxwell_3d: Add dirty flags for depth bounds values 2019-10-05 04:07:47 +00:00
maxwell_3d.h maxwell_3d: Add dirty flags for depth bounds values 2019-10-05 04:07:47 +00:00
maxwell_dma.cpp Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
maxwell_dma.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
shader_bytecode.h Merge pull request #2869 from ReinUsesLisp/suld 2019-09-23 21:47:03 -04:00
shader_header.h shader_decompiler: Improve Accuracy of Attribute Interpolation. 2019-02-14 03:25:07 -04:00