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https://github.com/yuzu-emu/yuzu-android.git
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54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/cdma_pusher.h"
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#include "video_core/host1x/codecs/decoder.h"
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namespace Tegra {
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namespace Host1x {
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class Host1x;
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class FrameQueue;
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class Nvdec final : public CDmaPusher {
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public:
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explicit Nvdec(Host1x& host1x, s32 id, u32 syncpt, FrameQueue& frame_queue_);
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~Nvdec();
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/// Writes the method into the state, Invoke Execute() if encountered
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void ProcessMethod(u32 method, u32 arg) override;
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u32 GetSyncpoint() const {
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return syncpoint;
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}
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void SetWait() {
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wait_needed = true;
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}
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private:
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/// Create the decoder when the codec id is set
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void CreateDecoder(NvdecCommon::VideoCodec codec);
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/// Invoke codec to decode a frame
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void Execute();
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s32 id;
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u32 syncpoint;
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FrameQueue& frame_queue;
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NvdecCommon::NvdecRegisters regs{};
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std::unique_ptr<Decoder> decoder;
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bool wait_needed{false};
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};
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} // namespace Host1x
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} // namespace Tegra
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