yuzu-android/CMakeModules
James Rowe 08fcf41b0a QT Frontend: Add a Loading screen with progressbar
With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.

Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 -07:00
..
CopyYuzuQt5Deps.cmake QT Frontend: Add a Loading screen with progressbar 2019-01-19 23:34:03 -07:00
CopyYuzuSDLDeps.cmake Revert "Use Ninja for MSVC AppVeyor builds" (#584) 2018-06-23 03:17:32 -04:00
CopyYuzuUnicornDeps.cmake Revert "Use Ninja for MSVC AppVeyor builds" (#584) 2018-06-23 03:17:32 -04:00
DownloadExternals.cmake DownloadExternals: Use yuzu repo. 2018-01-04 00:12:18 -05:00
MinGWCross.cmake Update MinGWCross.cmake to lowercase 2018-09-19 14:22:14 -04:00