yuzu-android/src/video_core
Fernando Sahmkow b3371ed09e Shader_IR: add the ability to amend code in the shader ir.
This commit introduces a mechanism by which shader IR code can be
amended and extended. This useful for track algorithms where certain
information can derived from before the track such as indexes to array
samplers.
2019-12-30 15:31:48 -04:00
..
buffer_cache buffer_cache: Remove brace initialized for objects with default constructor 2019-11-20 16:00:40 -03:00
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
engines Merge pull request #3228 from ReinUsesLisp/ptp 2019-12-26 21:43:44 -05:00
renderer_opengl Shader_IR: add the ability to amend code in the shader ir. 2019-12-30 15:31:48 -04:00
renderer_vulkan Shader_IR: add the ability to amend code in the shader ir. 2019-12-30 15:31:48 -04:00
shader Shader_IR: add the ability to amend code in the shader ir. 2019-12-30 15:31:48 -04:00
texture_cache Texture Cache: Improve documentation 2019-12-22 12:29:23 -04:00
textures Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 2019-12-22 12:24:34 -04:00
CMakeLists.txt fixed_pipeline_state: Define structure and loaders 2019-12-22 22:59:11 -03:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp video_core/gpu_thread: Tidy up SwapBuffers() 2019-11-27 17:46:11 -05:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp core/memory: Migrate over GetPointer() 2019-11-26 21:55:38 -05:00
memory_manager.h prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
morton.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp Added missing include 2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
surface.h texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
video_core.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00