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We keep track of the current instance and update an uniform in the shaders to let them know which instance they are. Instanced vertex arrays are not yet implemented. |
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.. | ||
audio_core | ||
common | ||
core | ||
input_common | ||
tests | ||
video_core | ||
yuzu | ||
yuzu_cmd | ||
.clang-format | ||
CMakeLists.txt |