yuzu-android/src
Morph dc61b7045b renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
..
audio_core common/logging: Move Log::Entry declaration to a separate header 2021-10-01 20:48:49 -04:00
common TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
core bootmanager: Fix screenshot resolution factor usage 2021-11-16 22:11:30 +01:00
input_common Revert "input_common: Fix data race on GC implementation" 2021-10-23 23:32:16 +02:00
shader_recompiler ShaderCache: Better fix for Shuffling gl_FragCoord 2021-11-16 22:11:33 +01:00
tests logging: Simplify and make thread-safe 2021-08-13 18:39:45 +00:00
video_core renderer_vulkan: Implement S8_UINT stencil format 2021-11-18 00:05:51 -05:00
web_service web_service: Silence -Wmaybe-uninitialized on httplib.h 2021-07-12 03:30:45 -03:00
yuzu TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
yuzu_cmd Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
.clang-format
CMakeLists.txt CMakeLists: Document the /GT compile option 2021-10-28 20:43:46 -04:00