yuzu-android/src/video_core/engines
bunnei de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
..
fermi_2d.cpp fermi_2d: Add support for more accurate surface copies. 2018-10-18 22:41:12 -04:00
fermi_2d.h Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth 2018-10-09 21:14:32 -04:00
kepler_memory.cpp GPU: Invalidate destination address of kepler_memory writes. 2018-10-18 22:41:13 -04:00
kepler_memory.h GPU: Invalidate destination address of kepler_memory writes. 2018-10-18 22:41:13 -04:00
maxwell_3d.cpp maxwell_3d: Restructure macro upload to use a single macro code memory. 2018-10-31 23:29:21 -04:00
maxwell_3d.h maxwell_3d: Restructure macro upload to use a single macro code memory. 2018-10-31 23:29:21 -04:00
maxwell_compute.cpp engines/maxwell_*: Use nested namespace specifiers where applicable 2018-10-20 15:58:09 -04:00
maxwell_compute.h video_core: Add asserts for CS, TFB and alpha testing 2018-09-25 21:07:00 -03:00
maxwell_dma.cpp engines/maxwell_*: Use nested namespace specifiers where applicable 2018-10-20 15:58:09 -04:00
maxwell_dma.h GPU: Improved implementation of maxwell DMA (Subv). 2018-10-18 22:41:53 -04:00
shader_bytecode.h Merge pull request #1528 from FernandoS27/assert-control-codes 2018-10-31 22:34:18 -04:00
shader_header.h Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00