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This amends cases where crashes can occur that were missed due to the odd way the previous code was set up (using 3DS memory regions that don't exist). |
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.. | ||
audio_core | ||
common | ||
core | ||
input_common | ||
tests | ||
video_core | ||
yuzu | ||
yuzu_cmd | ||
.clang-format | ||
CMakeLists.txt |