yuzu-android/src
ReinUsesLisp f2d1aa97ad shader/other: Fix hardcoded value in S2R INVOCATION_INFO
Geometry shaders built from Nvidia's compiler check for bits[16:23] to
be less than or equal to 0 with VSETP to default to a "safe" value of
0x8000'0000 (safe from hardware's perspective). To avoid hitting this
path in the shader, return 0x00ff'0000 from S2R INVOCATION_INFO.

This seems to be the maximum number of vertices a geometry shader can
emit in a primitive.
2020-05-30 01:49:14 -03:00
..
audio_core fix logic error & scale sample volume based on voice volume 2020-05-11 12:56:15 -04:00
common Fix macOS code and change "Swapfile" to "Swap" 2020-05-27 11:21:59 -04:00
core Merge pull request #4002 from lat9nq/fix-nix-mod-directories 2020-05-28 22:36:39 -04:00
input_common input_common: fix build when SDL2 is disabled 2020-05-02 21:47:17 +02:00
tests Merge pull request #3697 from lioncash/declarations 2020-04-23 02:18:52 -04:00
video_core shader/other: Fix hardcoded value in S2R INVOCATION_INFO 2020-05-30 01:49:14 -03:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu Merge pull request #3954 from Morph1984/log-memory-amount 2020-05-27 22:58:51 -04:00
yuzu_cmd yuzu: Add frontend settings for assembly shaders 2020-05-19 17:53:17 -03:00
yuzu_tester GPU: Add Fast GPU Time Option. 2020-04-23 08:52:57 -04:00
.clang-format
CMakeLists.txt CMakeLists: Make missing declarations a compile-time error 2020-04-16 23:43:41 -04:00