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Update site/content/entry/yuzu-progress-report-may-2021/index.md
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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@ -59,7 +59,7 @@ The readings were previously accurate when the GPU thread was synchronous with t
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Now that asynchronous GPU emulation is implemented, this is no longer the case.
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The solution epicboy came up with is, instead of letting the nvflinger service handle the counter, [let the graphics API inform the counter after it finishes drawing the frame](https://github.com/yuzu-emu/yuzu/pull/6317).
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this way the value is far more accurate and stable on performance oscillations.
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This way, the value is far more accurate and stable on performance oscillations.
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Additionally, the update frequency of the counter was changed from 2000 ms to 500 ms, giving more information on the reading.
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A big one for Vulkan users waiting for `Project Reaper`to leave the development board.
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