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@ -188,7 +188,9 @@ german77 fixes this [by releasing the mouse input when yuzu is out of focus.](ht
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Let’s begin this section with an obituary.
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Let’s begin this section with an obituary.
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Keen eyed users may have noticed that old builds used to have a single . *dot* at the end of the title bar. A suspicious *dot* whose purpose was unknown.
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Keen eyed users may have noticed that old builds used to have a single . *dot* at the end of the title bar. A suspicious *dot* whose purpose was unknown.
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dot pic
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{{< imgs
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"./dot.png| The Legend"
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>}}
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When resuming an old quest that was previously left unfinished, epicboy,
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When resuming an old quest that was previously left unfinished, epicboy,
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[while working on displaying the game version on the title bar](https://github.com/yuzu-emu/yuzu/pull/6316), found the code related to the existence of the *dot*,
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[while working on displaying the game version on the title bar](https://github.com/yuzu-emu/yuzu/pull/6316), found the code related to the existence of the *dot*,
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@ -207,7 +209,11 @@ By the way, that last service? It’s used by `Mii Edit`.
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Morph [stubbed the ´ImportClientPki´ and ´ImportServerPki´ services](https://github.com/yuzu-emu/yuzu/pull/6301), making `JUMP FORCE Deluxe Edition` boot.
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Morph [stubbed the ´ImportClientPki´ and ´ImportServerPki´ services](https://github.com/yuzu-emu/yuzu/pull/6301), making `JUMP FORCE Deluxe Edition` boot.
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`Project Hades` will help make this game playable.
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`Project Hades` will help make this game playable.
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goku pics thanks ghost!
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{{< single-title-imgs
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"Thanks Ghost for the pics! (JUMP FORCE Deluxe Edition)"
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"./jfmenu.png"
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"./jfingame.png"
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>}}
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bunnei [fixed a hang on shutdown in the NVFlinger thread](https://github.com/yuzu-emu/yuzu/pull/6386) (used for compositing),
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bunnei [fixed a hang on shutdown in the NVFlinger thread](https://github.com/yuzu-emu/yuzu/pull/6386) (used for compositing),
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this fixes hangs when pressing stop while playing `Super Mario Odyssey`.
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this fixes hangs when pressing stop while playing `Super Mario Odyssey`.
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@ -221,7 +227,9 @@ Besides what’s mentioned at the start of the article, `Shantae` took a bit of
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epicboy [solved a softlock at boot](https://github.com/yuzu-emu/yuzu/pull/6284) by creating layers when queried but not found in the compositting service NVFlinger.
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epicboy [solved a softlock at boot](https://github.com/yuzu-emu/yuzu/pull/6284) by creating layers when queried but not found in the compositting service NVFlinger.
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and ogniK [fixed the crashes](https://github.com/yuzu-emu/yuzu/pull/6279) by improving the emulation of `nvhost-prof-gpu`.
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and ogniK [fixed the crashes](https://github.com/yuzu-emu/yuzu/pull/6279) by improving the emulation of `nvhost-prof-gpu`.
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atta girl thanks oz!
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{{< imgs
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"./shantae.mp4| Atta girl! Thank you OZ! (Shantae)"
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>}}
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Linux deserves some love to, and [toastUnlimited](https://github.com/lat9nq) shall give it.
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Linux deserves some love to, and [toastUnlimited](https://github.com/lat9nq) shall give it.
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linuxdeploy introduced a regression that caused any file open dialog to crash yuzu if you ran one of our official AppImages.
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linuxdeploy introduced a regression that caused any file open dialog to crash yuzu if you ran one of our official AppImages.
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@ -241,11 +249,15 @@ Previously, if the user disabled it, the game list was not being refreshed, forc
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Thanks to [Kewlan](https://github.com/Kewlan)’s work,
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Thanks to [Kewlan](https://github.com/Kewlan)’s work,
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[now the game list properly refreshes itself with no need for manual intervention!](https://github.com/yuzu-emu/yuzu/pull/6298)
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[now the game list properly refreshes itself with no need for manual intervention!](https://github.com/yuzu-emu/yuzu/pull/6298)
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pic Add-Ons shows which update, DLCs and mods are installed and enabled
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{{< imgs
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"./add-ons.png| Add-Ons shows which update, DLCs and mods are installed and enabled"
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>}}
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toastUnlimited reluctantly [added the CPU tab to per-game settings.](https://github.com/yuzu-emu/yuzu/pull/6321)
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toastUnlimited reluctantly [added the CPU tab to per-game settings.](https://github.com/yuzu-emu/yuzu/pull/6321)
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pic Totally not a hint of anything
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{{< imgs
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"./cpu.png| Totally not a hint of anything"
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>}}
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Now, while we’re on this subject, some things that need to be clarified about the CPU settings tab.
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Now, while we’re on this subject, some things that need to be clarified about the CPU settings tab.
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Unsafe was originally only intended for CPUs that lacked the FMA instruction set, which causes games to run at very low framerates.
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Unsafe was originally only intended for CPUs that lacked the FMA instruction set, which causes games to run at very low framerates.
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@ -279,7 +291,9 @@ Since all homebrews use a game-ID of 0000000000000000, using the ID to save the
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And finally, toast, continuing work from german77, [adds a button to reset yuzu settings to default](https://github.com/yuzu-emu/yuzu/pull/6362).
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And finally, toast, continuing work from german77, [adds a button to reset yuzu settings to default](https://github.com/yuzu-emu/yuzu/pull/6362).
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pic simple as that
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{{< imgs
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"./reset.png| Simple as that"
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>}}
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This is sometimes needed in very rare cases,for example when being unable to boot `Super Smash Bros. Ultimate`.
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This is sometimes needed in very rare cases,for example when being unable to boot `Super Smash Bros. Ultimate`.
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@ -321,7 +335,12 @@ Now, speaking of `Project Hades`, good news!
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SPIR-V is finalized, GLASM is in its final testing, and GLSL is not far behind. Few regressions remain to be squashed.
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SPIR-V is finalized, GLASM is in its final testing, and GLSL is not far behind. Few regressions remain to be squashed.
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Once the shading languages are done, the remaining features like the old asynchronous shaders are reimplemented, and the fine tuning is finished, it will finally be released.
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Once the shading languages are done, the remaining features like the old asynchronous shaders are reimplemented, and the fine tuning is finished, it will finally be released.
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Hades pics
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{{< single-title-imgs
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"MARVEL ULTIMATE ALLIANCE 3: The Black Order, WORLD OF FINAL FANTASY MAXIMA, Yoshi's Crafted World"
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"./hades1.png"
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"./hades2.png"
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"./hades3.png"
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>}}
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That’s all folks! Thank you so much for staying with us until the end of this month’s progress report.
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That’s all folks! Thank you so much for staying with us until the end of this month’s progress report.
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See you in the next one!
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See you in the next one!
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