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Fixing a detail with lego
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@ -15,7 +15,8 @@ We keep trying with the time machine, but we’re running out of bananas to micr
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## PSA for NVIDIA users: Part 2
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As mentioned [two months ago](https://yuzu-emu.org/entry/yuzu-progress-report-oct-2021/#psa-for-nvidia-users), NVIDIA users have been experiencing issues when using GLSL due to the changes introduced by NVIDIA dropping support for Kepler cards in the 49X series of drivers.
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As mentioned [two months ago](https://yuzu-emu.org/entry/yuzu-progress-report-oct-2021/#psa-for-nvidia-users), NVIDIA users have been experiencing issues when using GLSL due
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to the changes introduced by NVIDIA dropping support for Kepler cards in the 49X series of drivers.
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We’re happy to announce that we have a [set of workarounds](https://github.com/yuzu-emu/yuzu/pull/7629) implemented by [epicboy](https://github.com/ameerj) that solve all
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known issues.
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@ -72,8 +73,8 @@ sending the correct frame data only to the correct decoder.
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>}}
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[Morph](https://github.com/Morph1984) added the missing formats [R16G16_UINT](https://github.com/yuzu-emu/yuzu/pull/7544) and
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[ASTC_2D_8X5_UNORM](https://github.com/yuzu-emu/yuzu/pull/7549) to the Vulkan API, fixing the missing graphics on `Immortals Fenyx Rising` and `LEGO® CITY UNDERCOVER`,
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respectively.
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[ASTC_2D_8X5_UNORM](https://github.com/yuzu-emu/yuzu/pull/7549) to the Vulkan API, fixing the missing graphics on `Immortals Fenyx Rising` and making
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`LEGO® CITY UNDERCOVER` playable, respectively.
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(Please note that `Immortals Fenyx Rising` gets in game but has broken graphics at the moment).
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{{< imgs
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