mirror of
https://github.com/yuzu-emu/yuzu-emu.github.io.git
synced 2025-08-03 15:41:12 +00:00
Fixes part 2
This commit is contained in:
parent
5c6b7b76c9
commit
3617731f15
|
@ -95,11 +95,10 @@ Morph [addressed both issues](https://github.com/yuzu-emu/yuzu/pull/7303), and t
|
|||
"./detective.png| Elemental, my dear yuzu (Detective Club: The Missing Heir)"
|
||||
>}}
|
||||
|
||||
german77 got tired of having to constantly modify the code when testing different types of emulated controllers, so he added a
|
||||
[toggle to allow any kind](https://github.com/yuzu-emu/yuzu/pull/7451), even the types games block natively.
|
||||
german77 got tired of having to constantly modify the code when testing different types of unsupported controllers, so he added a
|
||||
[toggle to allow](https://github.com/yuzu-emu/yuzu/pull/7451) them.
|
||||
We don’t recommend to use this settting for normal gameplay, but if anyone wants to try it out, the option is in
|
||||
`Emulation > Configure… > General > Debug > Enable all Controller Types`.
|
||||
Expect some games to refuse to continue until an allowed emulated controller is selected.
|
||||
|
||||
## Graphical fixes
|
||||
|
||||
|
@ -148,7 +147,7 @@ We recommend sticking to OpenGL for the moment.
|
|||
|
||||
Morph later included [some more fixes](https://github.com/yuzu-emu/yuzu/pull/7395) for this pull request.
|
||||
|
||||
Another issue affecting our lovely Pearl trainer (who would pick the male equivalent?) is an interesting corruption that can happen in battles and in reflections after some
|
||||
Another issue affecting our lovely Dawn trainer (who would pick the male equivalent?) is an interesting corruption that can happen in battles and in reflections after some
|
||||
time or with certain attacks that cover the whole screen.
|
||||
One of the new features of yuzu’s TextureCache is support for full depth conversions, replacing the old “format deduction algorithm”, also known as guessing.
|
||||
|
||||
|
@ -226,7 +225,7 @@ refusing to elaborate any further.
|
|||
>}}
|
||||
|
||||
While working on the resolution scaler and its included filters, Blinkhawk named FSR `AMD'S FIDELITYFX SR` on the bottom status bar.
|
||||
A bit too long, so Morph [renamed it](https://github.com/yuzu-emu/yuzu/pull/7369) to just `AMD FSR`.
|
||||
A bit too long, so Morph [renamed it](https://github.com/yuzu-emu/yuzu/pull/7369) to just `FSR`.
|
||||
Small change, but more pleasing to the eyes.
|
||||
|
||||
{{< single-title-imgs
|
||||
|
|
Loading…
Reference in a new issue