fix
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site/content/entry/ldn-is-here/bdsp_3.jpg
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@ -183,7 +183,7 @@ yuzu's Local Wireless Multiplayer was tested by our team of Testers and Support
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{{< single-title-imgs
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"Pokémon Brilliant Diamond/Shining Pearl"
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"./bdsp_3.png"
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"./bdsp_3.jpg"
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"./bdsp_4.jpg"
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>}}
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site/content/entry/yuzu-art/aoc1x.jpg
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@ -54,7 +54,7 @@ However, the planned rewrites of the [**Texture Cache**](https://yuzu-emu.org/en
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{{< single-title-imgs
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"Hyrule Warriors: Age of Calamity (1x Vs. 3x)"
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"aoc1x.png"
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"aoc1x.jpg"
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"aoc3x.jpg"
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>}}
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@ -107,7 +107,7 @@ This makes it quite hard to figure out where the bug originally manifested.
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{{< single-title-imgs
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"Super Mario Party (1x Vs. 3x)"
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"./smp1x.png"
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"./smp1x.jpg"
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"./smp3x.jpg"
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>}}
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@ -118,7 +118,7 @@ BreadFish later tuned them and also added a little something extra, AMD's [**Fid
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{{< single-title-imgs
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"Super Mario Odyssey (1x Vs. 3x)"
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"./smo1x.png"
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"./smo1x.jpg"
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"./smo3x.jpg"
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>}}
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site/content/entry/yuzu-art/smo1x.jpg
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site/content/entry/yuzu-art/smp1x.jpg
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Before Width: | Height: | Size: 3 MiB |