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@ -6,7 +6,7 @@ coauthor = "CaptV0rt3x"
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forum = 0
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Dear yuz-ers, we had fantastic progress during June! Very important graphical changes providing tons of fixes, driver bugs being squashed, kernel and CPU improvements, UI and input changes, and more!
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Dear yuz-ers, we had fantastic progress during June! Driver bugs being squashed, kernel and CPU improvements, UI and input changes, and more!
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<!--more-->
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<!--more-->
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@ -36,7 +36,8 @@ It’s always boring to start an article with a bunch of warnings, but this is o
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## Graphical changes
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## Graphical changes
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We should be covering the release of the first part of `Project Y.F.C.` here, but due to schedule issues, we're sorry for the incovenience and we'll make sure to cover it in the next report.
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We should be covering the release of the first part of `Project Y.F.C.` here, but due to schedule issues it was moved to the next report.
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we're sorry for the incovenience and we'll make sure to cover it next time.
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The good news is that besides yuzu Fried Chicken, there have been other fun GPU improvements to report.
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The good news is that besides yuzu Fried Chicken, there have been other fun GPU improvements to report.
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[Behunin](https://github.com/behunin) is back with a {{< gh-hovercard "8413" "very interesting optimization for our `gpu_thread`," >}} [“a bounded multi-producer multi-consumer concurrent queue”](https://github.com/rigtorp/MPMCQueue).
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[Behunin](https://github.com/behunin) is back with a {{< gh-hovercard "8413" "very interesting optimization for our `gpu_thread`," >}} [“a bounded multi-producer multi-consumer concurrent queue”](https://github.com/rigtorp/MPMCQueue).
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