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Update site/content/entry/yuzu-progress-report-mar-2021/index.md
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
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@ -53,7 +53,7 @@ As an added benefit, some UI elements like up and down arrows started rendering.
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"./utf8.png| There's nothing like a good arrow icon."
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>}}
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While ton of work is needed to make `MONSTER HUNTER RISE` run, including finishing the shader decompiler rewrite, and implementing the asynchronous software keyboard, that doesn’t mean [ogniK](https://github.com/ogniK5377) can’t start some preliminary work.
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While a ton of work is needed to make `MONSTER HUNTER RISE` run, including finishing the shader decompiler rewrite and implementing the asynchronous software keyboard, that doesn’t mean [ogniK](https://github.com/ogniK5377) can’t start some preliminary work.
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In this particular case the focus is to improvie [`Parental Control` emulation,](https://github.com/yuzu-emu/yuzu/pull/6112) bringing it closer to the Switch’s native hardware implementation.
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## Graphic improvements
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