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Update index.md
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@ -726,7 +726,7 @@ As the VRAM fills up, an AMD card will get slower and slower until it stops work
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Using the ASTC re-compression option goes a long way to avoiding this problem.
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Using the ASTC re-compression option goes a long way to avoiding this problem.
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But if it does happen, it can still cause a system lock or reboot, so we need a way to mitigate this while NVIDIA investigates the issue.
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But if it does happen, it can still cause a system lock or reboot, so we need a way to mitigate this while NVIDIA investigates the issue.
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{{< single-title-imgs
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{{< single-title-imgs-compare
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"Now playable with only 2GB of VRAM! (The Legend of Zelda: Tears of the Kingdom)"
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"Now playable with only 2GB of VRAM! (The Legend of Zelda: Tears of the Kingdom)"
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"./nvidiabug.png"
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"./nvidiabug.png"
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"./nvidiafix.png"
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"./nvidiafix.png"
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@ -780,7 +780,7 @@ AMD has shown steady progress with each new driver release, and thanks to this t
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The only main exception is a rendering issue affecting `Tears of the Kingdom`, which only happens with RDNA3 hardware, the RX 7000 series.
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The only main exception is a rendering issue affecting `Tears of the Kingdom`, which only happens with RDNA3 hardware, the RX 7000 series.
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{{< single-title-imgs-compare
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{{< single-title-imgs
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"Both RX 7900 and RX 7600 series are affected. (The Legend of Zelda: Tears of the Kingdom)"
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"Both RX 7900 and RX 7600 series are affected. (The Legend of Zelda: Tears of the Kingdom)"
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"./rdna1.png"
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"./rdna1.png"
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"./rdna2.png"
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"./rdna2.png"
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