mirror of
https://github.com/yuzu-emu/yuzu-emu.github.io.git
synced 2025-07-27 12:11:56 +00:00
Update index.md
This commit is contained in:
parent
ee05fcf6e2
commit
aaa5f00ed0
|
@ -47,7 +47,7 @@ We recommend users to play with this setting to find the optimal performance, bu
|
|||
"./bcr.png| While there are big improvements across the board, this graph shows the limitations of integrated GPUs constantly fighting the CPU for RAM resources, having your own fast dedicated on-board VRAM is very important for performance."
|
||||
>}}
|
||||
|
||||
Small analysis time. If you compare this graph to the one of the RX550 in the dedicated article, you will notice that a small integrated Vega manages to beat a dedicated Polaris card in `Fire Emblem: Three Houses` by a few frames, this is because newer GPU architectures offer features that are useful for Switch emulation. Ray tracing is not the only cool kid in town!
|
||||
Analysis time. If you compare this graph to the one of the RX550 in the dedicated article, you will notice that a small integrated Vega manages to beat a dedicated Polaris card in `Fire Emblem: Three Houses` by a few frames, this is because newer GPU architectures offer features that are useful for Switch emulation. Ray tracing is not the only cool kid in town!
|
||||
|
||||
The Tegra X1 SoC in the Nintendo Switch offers native support for FP16 with a 2:1 performance ratio, allowing games to double their performance over the regular FP32 when doing floating point calculations. A simple way to achieve a higher frame rate on limited hardware.
|
||||
Vega (GCN 5.0), Turing, Gen 9 Intel Graphics and newer offer native support for FP16, or as AMD calls it, “Rapid Packed Math”.
|
||||
|
|
Loading…
Reference in a new issue