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Ringfit changes
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@ -195,9 +195,8 @@ games seem to do.
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After the release of `Project Kraken`, the input rewrite, analog triggers were not accurate, a simple bug slipped by making them work only when sticks were moved.
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After the release of `Project Kraken`, the input rewrite, analog triggers were not accurate, a simple bug slipped by making them work only when sticks were moved.
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[Two lines of code change](https://github.com/yuzu-emu/yuzu/pull/7583), and the issue is no more.
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[Two lines of code change](https://github.com/yuzu-emu/yuzu/pull/7583), and the issue is no more.
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german77 has also been working on trying to make `Ring Fit Adventure` playable.
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german77 has also been working on making `Ring Fit Adventure` playable.
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While there is a lot of work ahead in adding support for the pressure sensor rings required by the game, and the usual aspects of emulation, some changes have been done already.
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While working on implementing support for the pressure rings the game requires, german77 also ended up with some global improvements.
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Most are mentioned later in the article.
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One change that ends up benefiting all games is [controller type validation](https://github.com/yuzu-emu/yuzu/pull/7503), which ensures that the emulator can only
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One change that ends up benefiting all games is [controller type validation](https://github.com/yuzu-emu/yuzu/pull/7503), which ensures that the emulator can only
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accept controller types that the game supports, while discarding and disconnecting anything else.
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accept controller types that the game supports, while discarding and disconnecting anything else.
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@ -282,14 +281,14 @@ Due to a bit of bloat in the previous implementation, 3 full seconds were needed
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Morph [rewrote the whole code section](https://github.com/yuzu-emu/yuzu/pull/7494) and now only 0.2 seconds (200 milliseconds) are needed to get results as accurate as
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Morph [rewrote the whole code section](https://github.com/yuzu-emu/yuzu/pull/7494) and now only 0.2 seconds (200 milliseconds) are needed to get results as accurate as
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before, considerably reducing the boot times of the emulator itself.
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before, considerably reducing the boot times of the emulator itself.
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As previously said, german77 continues to work in making `Ring Fit Adventure` playable.
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As previously said, german77 continues to work in making `Ring Fit Adventure` playable.
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He has [stubbed the](https://github.com/yuzu-emu/yuzu/pull/7524) `SetNpadCaptureButtonAssignment`, `ClearNpadCaptureButtonAssignment`, `ListAlarmSettings`, and
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He has [stubbed the](https://github.com/yuzu-emu/yuzu/pull/7524) `SetNpadCaptureButtonAssignment`, `ClearNpadCaptureButtonAssignment`, `ListAlarmSettings`, and
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`Initialize` services, and [added support](https://github.com/yuzu-emu/yuzu/pull/7525) for the `notif:a` service.
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`Initialize` services, and [added support](https://github.com/yuzu-emu/yuzu/pull/7525) for the `notif:a` service.
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With all his changes, the game manages to load the calibration settings:
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With all his changes, the current Early Access build when writting this article can boot and play the first stage of the game:
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{{< imgs
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{{< imgs
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"./ringfit.png| Ring Fit Adventure"
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"./ringfit.mp4| Ring Fit Adventure"
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>}}
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>}}
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[Tatsh](https://github.com/Tatsh) [added NSP and XCI file association to Linux](https://github.com/yuzu-emu/yuzu/pull/7609).
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[Tatsh](https://github.com/Tatsh) [added NSP and XCI file association to Linux](https://github.com/yuzu-emu/yuzu/pull/7609).
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@ -355,13 +354,7 @@ Overwolf and GShade are also known to break Vulkan support, so we **strongly** r
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## Future projects
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## Future projects
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If you want a sneak peak at the progress on Ring Fit Adventure, here’s a video for you:
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`Project Gaia`, is progressing smoothly. As a tip, SSD users will notice improvements once it is released.
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{{< imgs
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"./ringfit.mp4| Ring Fit Adventure, again"
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>}}
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`Project Gaia`, is progressing smoothly. As a tip, SSD users will notice improvements.
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Blinkhawk informs us that `Project Y.F.C.` will be grouping together the changes into smaller pieces, to get more progressive updates instead of delaying for a big release
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Blinkhawk informs us that `Project Y.F.C.` will be grouping together the changes into smaller pieces, to get more progressive updates instead of delaying for a big release
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that would require more testing time.
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that would require more testing time.
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