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Matías Locatti 2023-07-11 02:43:22 -03:00 committed by GitHub
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@ -164,7 +164,7 @@ Thankfully, [gidoly](https://github.com/gidoly) quickly solved it by {{< gh-hove
While working on these crashes, byte[] changed the behaviour of the Vulkan memory manager to prefer (instead of require) {{< gh-hovercard "10994" "using device local memory" >}} (VRAM) for image memory, which ends up allowing up to 50% of shared memory (system RAM) to be used by the GPU. While working on these crashes, byte[] changed the behaviour of the Vulkan memory manager to prefer (instead of require) {{< gh-hovercard "10994" "using device local memory" >}} (VRAM) for image memory, which ends up allowing up to 50% of shared memory (system RAM) to be used by the GPU.
This simple trick makes most Unreal Engine 4 games stable, but it is very likely it has the cost of making VRAM intensive games stutter more often once VRAM gets close to full, for example, when running `The Legend of Zelda: Tears of the Kingdom` on a GPU with 4GB of VRAM or less. This simple trick makes most Unreal Engine 4 games stable, but it is very likely it has the cost of making VRAM intensive games stutter more often once VRAM gets close to full, for example, when running `The Legend of Zelda: Tears of the Kingdom` on a GPU with 4GB of VRAM or less.
Its a high price to pay considering `Tears of the Kingdom` is by far the most played game on yuzu, but we think the huge number of games that benefit from stable gameplay outweighs the latest Zelda stuttering a bit more on low-end hardware. Its a high price to pay considering `Tears of the Kingdom` is by far the most played game on yuzu, but we think the huge number of games that benefit from stable gameplay outweighs the latest Zelda stuttering a bit more on low-end GPUs with dedicated VRAM.
What better way to prove that statement than by continuing to write about `The Legend of Zelda: Tears of the Kingdom`! What better way to prove that statement than by continuing to write about `The Legend of Zelda: Tears of the Kingdom`!
Ever since its release, the modding community has been working tirelessly to improve the rendering quality of the game. Ever since its release, the modding community has been working tirelessly to improve the rendering quality of the game.