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@ -156,7 +156,7 @@ By [making full use of full depth conversions](https://github.com/yuzu-emu/yuzu/
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`Pokémon Brilliant Diamond/Shining Pearl`.
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{{< single-title-imgs
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"What a trip, almost like a Disney song (Pokémon Brilliant Diamond)"
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"What a trip, almost like a Disney song (Pokemon Brilliant Diamond)"
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"./bsdpbug.png"
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"./bsdpfix.png"
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>}}
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@ -186,7 +186,8 @@ Again, just like S8_UINT, AMD and Intel hardware lack Vulkan support for S8_UINT
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vonchenplus also [converted all usages of legacy attributes](https://github.com/yuzu-emu/yuzu/pull/7375) within shaders into generic attributes, since they were not
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supported by some graphics drivers, improving compatibility.
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These four changes help `DRAGON QUEST BUILDERS`, but more work is required to make the game playable. Ff you're interested in testing this game, use Vulkan, or disable Asynchronous GPU Emulation when using OpenGL.
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These four changes help `DRAGON QUEST BUILDERS`, but more work is required to make the game playable. If you're interested in testing this game, use Vulkan, or
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disable Asynchronous GPU Emulation when using OpenGL.
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{{< imgs
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"./dqb.png| Missing graphics make the game not an optimal experience for now (DRAGON QUEST BUILDERS)"
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