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@ -219,7 +219,7 @@ This change fixes a hang that could occur when stopping emulation in yuzu.
In a series of minor changes, a number of contributors decided to improve and correct some elements displayed on our interface, and the way the user can interact with them.
german77 noticed that some items, such as the `stop` and `start` buttons, were not being disabled from interaction once the emulation process stopped, and [promptly fixed this erroneous behaviour](https://github.com/yuzu-emu/yuzu/pull/7662).
[german77](https://github.com/german77) noticed that some items, such as the `stop` and `start` buttons, were not being disabled from interaction once the emulation process stopped, and [promptly fixed this erroneous behaviour](https://github.com/yuzu-emu/yuzu/pull/7662).
He also went ahead and implemented the graphical elements needed to [report the battery levels](https://github.com/yuzu-emu/yuzu/pull/7735) of UDP controllers.
While this code has been in yuzu's source for some time already, preparing the appropriate front-end graphics and the subsequent implementation into the UI had been pending tasks for a long time.
@ -244,7 +244,7 @@ Naturally, users can still change the theme through the configuration settings,
## Input changes
[german77](https://github.com/german77) has been *especially* busy this month, so theres quite a bit to cover in this section.
german77 has been *especially* busy this month, so theres quite a bit to cover in this section.
Users reported that the game `パワプロクンポケットR`, and other games of the Power Pocket saga, crashed when in-game.
This is caused by the `SetNpadAnalogStickUseCenterClamp` service being able to initialize the `applet_resource` subsystem even if it wasnt initialized before.